diff --git a/package-lock.json b/package-lock.json index e078837..affaed0 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,6 +1,6 @@ { "name": "diabloweb", - "version": "1.0.28", + "version": "1.0.29", "lockfileVersion": 1, "requires": true, "dependencies": { diff --git a/package.json b/package.json index cff9648..a941582 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "diabloweb", - "version": "1.0.28", + "version": "1.0.29", "private": true, "dependencies": { "@babel/core": "7.4.3", diff --git a/src/App.js b/src/App.js index 14d225d..b3f594a 100644 --- a/src/App.js +++ b/src/App.js @@ -68,6 +68,25 @@ const TOUCH_MOVE = 0; const TOUCH_RMB = 1; const TOUCH_SHIFT = 2; +function findKeyboardRule() { + for (let sheet of document.styleSheets) { + for (let rule of sheet.cssRules) { + if (rule.type === CSSRule.MEDIA_RULE && rule.conditionText === '(min-aspect-ratio: 3/1)') { + for (let sub of rule.cssRules) { + if (sub.selectorText === '.App.keyboard .Body .inner') { + return sub; + } + } + } + } + } +} +let keyboardRule = null; +try { + keyboardRule = findKeyboardRule(); +} catch (e) { +} + const Link = ({children, ...props}) => {children}; class App extends React.Component { @@ -80,6 +99,7 @@ class App extends React.Component { touchCtx = [null, null, null, null, null, null]; touchMods = [false, false, false, false, false, false]; touchBelt = [-1, -1, -1, -1, -1, -1]; + maxKeyboard = 0; fs = create_fs(true); @@ -144,14 +164,19 @@ class App extends React.Component { width: `${(100 * (rect[2] - rect[0] + 20) / 640).toFixed(2)}%`, height: `${(100 * (rect[3] - rect[1] + 20) / 640).toFixed(2)}%`, }; + this.maxKeyboard = rect[4]; this.element.classList.add("keyboard"); Object.assign(this.keyboard.style, this.showKeyboard); this.keyboard.focus(); + if (keyboardRule) { + keyboardRule.style.transform = `translate(-50%, ${(-(rect[1] + rect[3]) * 56.25 / 960).toFixed(2)}vw)`; + } } else { this.showKeyboard = false; this.element.classList.remove("keyboard"); this.keyboard.blur(); this.keyboard.value = ""; + this.keyboardNum = 0; } } @@ -336,22 +361,26 @@ class App extends React.Component { onMouseUp = e => { if (!this.canvas) return; if (e.target === this.keyboard) { - return; + //return; } const {x, y} = this.mousePos(e); this.game("DApi_Mouse", 2, this.mouseButton(e), this.eventMods(e), x, y); - e.preventDefault(); + if (e.target !== this.keyboard) { + e.preventDefault(); + } } onKeyDown = e => { if (!this.canvas) return; this.game("DApi_Key", 0, this.eventMods(e), e.keyCode); - if (e.keyCode >= 32 && e.key.length === 1 && !this.showKeyboard) { + if (!this.showKeyboard && (e.keyCode >= 32 && e.key.length === 1)) { this.game("DApi_Char", e.key.charCodeAt(0)); + } else if (e.keyCode === 8 || e.keyCode === 13) { + this.game("DApi_Char", e.keyCode); } this.clearKeySel(); if (!this.showKeyboard) { - if (e.keyCode === 8 || (e.keyCode >= 112 && e.keyCode <= 119)) { + if (e.keyCode === 8 || e.keyCode === 9 || (e.keyCode >= 112 && e.keyCode <= 119)) { e.preventDefault(); } } @@ -374,18 +403,32 @@ class App extends React.Component { } } - onKeyboard = () => { + onKeyboardInner(flags) { if (this.showKeyboard) { const text = this.keyboard.value; - const valid = (text.match(/[\x20-\x7E]/g) || []).join("").substring(0, 15); + let valid; + if (this.maxKeyboard > 0) { + valid = (text.match(/[\x20-\x7E]/g) || []).join("").substring(0, this.maxKeyboard); + } else { + const maxValue = -this.maxKeyboard; + if (text.match(/^\d*$/)) { + this.keyboardNum = Math.min(text.length ? parseInt(text) : 0, maxValue); + } + valid = (this.keyboardNum ? this.keyboardNum.toString() : ""); + } if (text !== valid) { this.keyboard.value = valid; } this.clearKeySel(); - const values = [...Array(15)].map((_, i) => i < valid.length ? valid.charCodeAt(i) : 0); - this.game("DApi_SyncText", ...values); + this.game("text", valid, flags); } } + onKeyboard = () => { + this.onKeyboardInner(0); + } + onKeyboardBlur = () => { + this.onKeyboardInner(1); + } parseFile = e => { const files = e.target.files; @@ -495,6 +538,8 @@ class App extends React.Component { if (!this.canvas) return; if (e.target === this.keyboard) { return; + } else { + this.keyboard.blur(); } e.preventDefault(); if (this.updateTouchButton(e.touches, false)) { @@ -519,9 +564,10 @@ class App extends React.Component { onTouchEnd = e => { if (!this.canvas) return; if (e.target === this.keyboard) { - return; + //return; + } else { + e.preventDefault(); } - e.preventDefault(); const prevTc = this.touchCanvas; this.updateTouchButton(e.touches, true); if (prevTc && !this.touchCanvas) { @@ -530,7 +576,7 @@ class App extends React.Component { this.game("DApi_Mouse", 2, 2, this.eventMods(e), x, y); if (this.touchMods[TOUCH_RMB] && (!this.touchButton || this.touchButton.index !== TOUCH_RMB)) { - this.setTouchButton(TOUCH_RMB, false); + this.setTouchMod(TOUCH_RMB, false); } } if (!document.fullscreenElement) { @@ -574,7 +620,7 @@ class App extends React.Component {
{!error && } - +
diff --git a/src/App.scss b/src/App.scss index 69f4a37..94bd92a 100644 --- a/src/App.scss +++ b/src/App.scss @@ -268,6 +268,9 @@ body, #root, .App { &.touch .touch-ui { display: block; } + &.touch.keyboard .touch-ui { + display: none; + } } @media (max-aspect-ratio: 880/480) { .App .touch-ui { diff --git a/src/api/Diablo.jscc b/src/api/Diablo.jscc index d7302b4..b2e8077 100644 --- a/src/api/Diablo.jscc +++ b/src/api/Diablo.jscc @@ -5,17 +5,2721 @@ var Diablo = (function() { function(Diablo) { Diablo = Diablo || {}; -var Module=typeof Diablo!=="undefined"?Diablo:{};var moduleOverrides={};var key;for(key in Module){if(Module.hasOwnProperty(key)){moduleOverrides[key]=Module[key]}}Module["arguments"]=[];Module["thisProgram"]="./this.program";Module["quit"]=function(status,toThrow){throw toThrow};Module["preRun"]=[];Module["postRun"]=[];var ENVIRONMENT_IS_WEB=false;var ENVIRONMENT_IS_WORKER=false;var ENVIRONMENT_IS_NODE=false;var ENVIRONMENT_HAS_NODE=false;var ENVIRONMENT_IS_SHELL=false;ENVIRONMENT_IS_WEB=typeof window==="object";ENVIRONMENT_IS_WORKER=typeof importScripts==="function";ENVIRONMENT_HAS_NODE=typeof process==="object"&&typeof process.versions==="object"&&typeof process.versions.node==="string";ENVIRONMENT_IS_NODE=ENVIRONMENT_HAS_NODE&&!ENVIRONMENT_IS_WEB&&!ENVIRONMENT_IS_WORKER;ENVIRONMENT_IS_SHELL=!ENVIRONMENT_IS_WEB&&!ENVIRONMENT_IS_NODE&&!ENVIRONMENT_IS_WORKER;var scriptDirectory="";function locateFile(path){if(Module["locateFile"]){return Module["locateFile"](path,scriptDirectory)}else{return scriptDirectory+path}}var read_,readAsync,readBinary,setWindowTitle;if(ENVIRONMENT_IS_NODE){scriptDirectory=__dirname+"/";var nodeFS;var nodePath;read_=function shell_read(filename,binary){var ret;if(!nodeFS)nodeFS=require("fs");if(!nodePath)nodePath=require("path");filename=nodePath["normalize"](filename);ret=nodeFS["readFileSync"](filename);return binary?ret:ret.toString()};readBinary=function readBinary(filename){var ret=read_(filename,true);if(!ret.buffer){ret=new Uint8Array(ret)}assert(ret.buffer);return ret};if(process["argv"].length>1){Module["thisProgram"]=process["argv"][1].replace(/\\/g,"/")}Module["arguments"]=process["argv"].slice(2);process["on"]("uncaughtException",function(ex){if(!(ex instanceof ExitStatus)){throw ex}});process["on"]("unhandledRejection",abort);Module["quit"]=function(status){process["exit"](status)};Module["inspect"]=function(){return"[Emscripten Module object]"}}else if(ENVIRONMENT_IS_SHELL){if(typeof read!="undefined"){read_=function shell_read(f){return read(f)}}readBinary=function readBinary(f){var data;if(typeof readbuffer==="function"){return new Uint8Array(readbuffer(f))}data=read(f,"binary");assert(typeof data==="object");return data};if(typeof scriptArgs!="undefined"){Module["arguments"]=scriptArgs}else if(typeof arguments!="undefined"){Module["arguments"]=arguments}if(typeof quit==="function"){Module["quit"]=function(status){quit(status)}}}else if(ENVIRONMENT_IS_WEB||ENVIRONMENT_IS_WORKER){if(ENVIRONMENT_IS_WORKER){scriptDirectory=self.location.href}else if(document.currentScript){scriptDirectory=document.currentScript.src}if(_scriptDir){scriptDirectory=_scriptDir}if(scriptDirectory.indexOf("blob:")!==0){scriptDirectory=scriptDirectory.substr(0,scriptDirectory.lastIndexOf("/")+1)}else{scriptDirectory=""}read_=function shell_read(url){var xhr=new XMLHttpRequest;xhr.open("GET",url,false);xhr.send(null);return xhr.responseText};if(ENVIRONMENT_IS_WORKER){readBinary=function readBinary(url){var xhr=new XMLHttpRequest;xhr.open("GET",url,false);xhr.responseType="arraybuffer";xhr.send(null);return new Uint8Array(xhr.response)}}readAsync=function readAsync(url,onload,onerror){var xhr=new XMLHttpRequest;xhr.open("GET",url,true);xhr.responseType="arraybuffer";xhr.onload=function xhr_onload(){if(xhr.status==200||xhr.status==0&&xhr.response){onload(xhr.response);return}onerror()};xhr.onerror=onerror;xhr.send(null)};setWindowTitle=function(title){document.title=title}}else{}var out=Module["print"]||(typeof console!=="undefined"?console.log.bind(console):typeof print!=="undefined"?print:null);var err=Module["printErr"]||(typeof printErr!=="undefined"?printErr:typeof console!=="undefined"&&console.warn.bind(console)||out);for(key in moduleOverrides){if(moduleOverrides.hasOwnProperty(key)){Module[key]=moduleOverrides[key]}}moduleOverrides=undefined;var asm2wasmImports={"f64-rem":function(x,y){return x%y},"debugger":function(){debugger}};var functionPointers=new Array(0);var tempRet0=0;var setTempRet0=function(value){tempRet0=value};var getTempRet0=function(){return tempRet0};if(typeof WebAssembly!=="object"){err("no native wasm support detected")}var wasmMemory;var wasmTable;var ABORT=false;var EXITSTATUS=0;function assert(condition,text){if(!condition){abort("Assertion failed: "+text)}}var UTF8Decoder=typeof TextDecoder!=="undefined"?new TextDecoder("utf8"):undefined;function UTF8ArrayToString(u8Array,idx,maxBytesToRead){var endIdx=idx+maxBytesToRead;var endPtr=idx;while(u8Array[endPtr]&&!(endPtr>=endIdx))++endPtr;if(endPtr-idx>16&&u8Array.subarray&&UTF8Decoder){return UTF8Decoder.decode(u8Array.subarray(idx,endPtr))}else{var str="";while(idx>10,56320|ch&1023)}}}return str}function UTF8ToString(ptr,maxBytesToRead){return ptr?UTF8ArrayToString(HEAPU8,ptr,maxBytesToRead):""}var UTF16Decoder=typeof TextDecoder!=="undefined"?new TextDecoder("utf-16le"):undefined;var WASM_PAGE_SIZE=65536;function alignUp(x,multiple){if(x%multiple>0){x+=multiple-x%multiple}return x}var buffer,HEAP8,HEAPU8,HEAP16,HEAPU16,HEAP32,HEAPU32,HEAPF32,HEAPF64;function updateGlobalBufferViews(){Module["HEAP8"]=HEAP8=new Int8Array(buffer);Module["HEAP16"]=HEAP16=new Int16Array(buffer);Module["HEAP32"]=HEAP32=new Int32Array(buffer);Module["HEAPU8"]=HEAPU8=new Uint8Array(buffer);Module["HEAPU16"]=HEAPU16=new Uint16Array(buffer);Module["HEAPU32"]=HEAPU32=new Uint32Array(buffer);Module["HEAPF32"]=HEAPF32=new Float32Array(buffer);Module["HEAPF64"]=HEAPF64=new Float64Array(buffer)}var DYNAMIC_BASE=7117728,DYNAMICTOP_PTR=1874816;var TOTAL_STACK=5242880;var INITIAL_TOTAL_MEMORY=Module["TOTAL_MEMORY"]||134217728;if(INITIAL_TOTAL_MEMORY>2]=DYNAMIC_BASE;function callRuntimeCallbacks(callbacks){while(callbacks.length>0){var callback=callbacks.shift();if(typeof callback=="function"){callback();continue}var func=callback.func;if(typeof func==="number"){if(callback.arg===undefined){Module["dynCall_v"](func)}else{Module["dynCall_vi"](func,callback.arg)}}else{func(callback.arg===undefined?null:callback.arg)}}}var __ATPRERUN__=[];var __ATINIT__=[];var __ATMAIN__=[];var __ATPOSTRUN__=[];var runtimeInitialized=false;var runtimeExited=false;function preRun(){if(Module["preRun"]){if(typeof Module["preRun"]=="function")Module["preRun"]=[Module["preRun"]];while(Module["preRun"].length){addOnPreRun(Module["preRun"].shift())}}callRuntimeCallbacks(__ATPRERUN__)}function initRuntime(){runtimeInitialized=true;callRuntimeCallbacks(__ATINIT__)}function preMain(){callRuntimeCallbacks(__ATMAIN__)}function exitRuntime(){runtimeExited=true}function postRun(){if(Module["postRun"]){if(typeof Module["postRun"]=="function")Module["postRun"]=[Module["postRun"]];while(Module["postRun"].length){addOnPostRun(Module["postRun"].shift())}}callRuntimeCallbacks(__ATPOSTRUN__)}function addOnPreRun(cb){__ATPRERUN__.unshift(cb)}function addOnPostRun(cb){__ATPOSTRUN__.unshift(cb)}var runDependencies=0;var runDependencyWatcher=null;var dependenciesFulfilled=null;function addRunDependency(id){runDependencies++;if(Module["monitorRunDependencies"]){Module["monitorRunDependencies"](runDependencies)}}function removeRunDependency(id){runDependencies--;if(Module["monitorRunDependencies"]){Module["monitorRunDependencies"](runDependencies)}if(runDependencies==0){if(runDependencyWatcher!==null){clearInterval(runDependencyWatcher);runDependencyWatcher=null}if(dependenciesFulfilled){var callback=dependenciesFulfilled;dependenciesFulfilled=null;callback()}}}Module["preloadedImages"]={};Module["preloadedAudios"]={};var dataURIPrefix="data:application/octet-stream;base64,";function isDataURI(filename){return String.prototype.startsWith?filename.startsWith(dataURIPrefix):filename.indexOf(dataURIPrefix)===0}var wasmBinaryFile="Diablo.wasm";if(!isDataURI(wasmBinaryFile)){wasmBinaryFile=locateFile(wasmBinaryFile)}function getBinary(){try{if(Module["wasmBinary"]){return new Uint8Array(Module["wasmBinary"])}if(readBinary){return readBinary(wasmBinaryFile)}else{throw"both async and sync fetching of the wasm failed"}}catch(err){abort(err)}}function getBinaryPromise(){if(!Module["wasmBinary"]&&(ENVIRONMENT_IS_WEB||ENVIRONMENT_IS_WORKER)&&typeof fetch==="function"){return fetch(wasmBinaryFile,{credentials:"same-origin"}).then(function(response){if(!response["ok"]){throw"failed to load wasm binary file at '"+wasmBinaryFile+"'"}return response["arrayBuffer"]()}).catch(function(){return getBinary()})}return new Promise(function(resolve,reject){resolve(getBinary())})}function createWasm(env){var info={"env":env,"global":{"NaN":NaN,Infinity:Infinity},"global.Math":Math,"asm2wasm":asm2wasmImports};function receiveInstance(instance,module){var exports=instance.exports;Module["asm"]=exports;removeRunDependency("wasm-instantiate")}addRunDependency("wasm-instantiate");function receiveInstantiatedSource(output){receiveInstance(output["instance"])}function instantiateArrayBuffer(receiver){return getBinaryPromise().then(function(binary){return WebAssembly.instantiate(binary,info)}).then(receiver,function(reason){err("failed to asynchronously prepare wasm: "+reason);abort(reason)})}function instantiateAsync(){if(!Module["wasmBinary"]&&typeof WebAssembly.instantiateStreaming==="function"&&!isDataURI(wasmBinaryFile)&&typeof fetch==="function"){fetch(wasmBinaryFile,{credentials:"same-origin"}).then(function(response){return WebAssembly.instantiateStreaming(response,info).then(receiveInstantiatedSource,function(reason){err("wasm streaming compile failed: "+reason);err("falling back to ArrayBuffer instantiation");instantiateArrayBuffer(receiveInstantiatedSource)})})}else{return instantiateArrayBuffer(receiveInstantiatedSource)}}if(Module["instantiateWasm"]){try{var exports=Module["instantiateWasm"](info,receiveInstance);return exports}catch(e){err("Module.instantiateWasm callback failed with error: "+e);return false}}instantiateAsync();return{}}Module["asm"]=function(global,env,providedBuffer){env["memory"]=wasmMemory;env["table"]=wasmTable=new WebAssembly.Table({"initial":1114,"maximum":1114,"element":"anyfunc"});env["__memory_base"]=1024;env["__table_base"]=0;var exports=createWasm(env);return exports};var ASM_CONSTS=[function($0){self.DApi.current_save_id($0)}];function _emscripten_asm_const_ii(code,a0){return ASM_CONSTS[code](a0)}function _api_close_keyboard(){self.DApi.close_keyboard()}function _api_create_sound(id,ptr,size){self.DApi.create_sound(id,HEAPU8.slice(ptr,ptr+size))}function _api_create_sound_float(id,ptr,samples,channels,rate){self.DApi.create_sound_raw(id,HEAPF32.slice(ptr/4,ptr/4+samples*channels),samples,channels,rate)}function _api_delete_sound(id){self.DApi.delete_sound(id)}function _api_draw_begin(){self.DApi.draw_begin()}function _api_draw_belt(items){self.DApi.draw_belt(HEAP32.subarray(items/4,items/4+8))}function _api_draw_blit(x,y,w,h,ptr){self.DApi.draw_blit(x,y,w,h,HEAPU8.subarray(ptr,ptr+w*h*4))}function _api_draw_clip_text(x0,y0,x1,y1){self.DApi.draw_clip_text(x0,y0,x1,y1)}function _api_draw_end(){self.DApi.draw_end()}function _api_draw_text(x,y,ptr,color){var end=HEAPU8.indexOf(0,ptr);var text=String.fromCharCode.apply(null,HEAPU8.subarray(ptr,end));self.DApi.draw_text(x,y,text,color)}function _api_duplicate_sound(id,srcId){self.DApi.duplicate_sound(id,srcId)}function _api_exit_game(){self.DApi.exit_game()}function _api_open_keyboard(x0,y0,x1,y1){self.DApi.open_keyboard(x0,y0,x1,y1)}function _api_play_sound(id,volume,pan,loop){self.DApi.play_sound(id,volume,pan,loop)}function _api_set_cursor(x,y){self.DApi.set_cursor(x,y)}function _api_set_volume(id,volume){self.DApi.set_volume(id,volume)}function _api_stop_sound(id){self.DApi.stop_sound(id)}function _api_websocket_closed(){return self.DApi.websocket_closed()}function _api_websocket_send(ptr,size){self.DApi.websocket_send(HEAPU8.subarray(ptr,ptr+size))}function _exit_error(err){var end=HEAPU8.indexOf(0,err);var text=String.fromCharCode.apply(null,HEAPU8.subarray(err,end));self.DApi.exit_error(text)}function _get_file_contents(path,ptr,offset,size){var end=HEAPU8.indexOf(0,path);var text=String.fromCharCode.apply(null,HEAPU8.subarray(path,end));self.DApi.get_file_contents(text,HEAPU8.subarray(ptr,ptr+size),offset)}function _get_file_size(path){var end=HEAPU8.indexOf(0,path);var text=String.fromCharCode.apply(null,HEAPU8.subarray(path,end));return self.DApi.get_file_size(text)}function _put_file_contents(path,ptr,size){var end=HEAPU8.indexOf(0,path);var text=String.fromCharCode.apply(null,HEAPU8.subarray(path,end));self.DApi.put_file_contents(text,HEAPU8.slice(ptr,ptr+size))}function _remove_file(path){var end=HEAPU8.indexOf(0,path);var text=String.fromCharCode.apply(null,HEAPU8.subarray(path,end));self.DApi.remove_file(text)}__ATINIT__.push({func:function(){globalCtors()}});function ___assert_fail(condition,filename,line,func){abort("Assertion failed: "+UTF8ToString(condition)+", at: "+[filename?UTF8ToString(filename):"unknown filename",line,func?UTF8ToString(func):"unknown function"])}function ___cxa_allocate_exception(size){return _malloc(size)}var ___exception_infos={};var ___exception_caught=[];function ___exception_addRef(ptr){if(!ptr)return;var info=___exception_infos[ptr];info.refcount++}function ___exception_deAdjust(adjusted){if(!adjusted||___exception_infos[adjusted])return adjusted;for(var key in ___exception_infos){var ptr=+key;var adj=___exception_infos[ptr].adjusted;var len=adj.length;for(var i=0;i>2]=thrown;thrown=buffer;for(var i=0;i>2];info.adjusted.push(thrown);return(setTempRet0(typeArray[i]),thrown)|0}}thrown=HEAP32[thrown>>2];return(setTempRet0(throwntype),thrown)|0}Module["___cxa_find_matching_catch"]=___cxa_find_matching_catch;function ___cxa_find_matching_catch_2(a0,a1){return ___cxa_find_matching_catch(a0,a1)}function ___cxa_find_matching_catch_3(a0,a1,a2){return ___cxa_find_matching_catch(a0,a1,a2)}function ___cxa_get_exception_ptr(ptr){return ptr}function ___cxa_pure_virtual(){ABORT=true;throw"Pure virtual function 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isAbsolute=path.charAt(0)==="/",trailingSlash=path.substr(-1)==="/";path=PATH.normalizeArray(path.split("/").filter(function(p){return!!p}),!isAbsolute).join("/");if(!path&&!isAbsolute){path="."}if(path&&trailingSlash){path+="/"}return(isAbsolute?"/":"")+path},dirname:function(path){var result=PATH.splitPath(path),root=result[0],dir=result[1];if(!root&&!dir){return"."}if(dir){dir=dir.substr(0,dir.length-1)}return root+dir},basename:function(path){if(path==="/")return"/";var lastSlash=path.lastIndexOf("/");if(lastSlash===-1)return path;return path.substr(lastSlash+1)},extname:function(path){return PATH.splitPath(path)[3]},join:function(){var paths=Array.prototype.slice.call(arguments,0);return PATH.normalize(paths.join("/"))},join2:function(l,r){return PATH.normalize(l+"/"+r)}};var SYSCALLS={buffers:[null,[],[]],printChar:function(stream,curr){var buffer=SYSCALLS.buffers[stream];if(curr===0||curr===10){(stream===1?out:err)(UTF8ArrayToString(buffer,0));buffer.length=0}else{buffer.push(curr)}},varargs:0,get:function(varargs){SYSCALLS.varargs+=4;var ret=HEAP32[SYSCALLS.varargs-4>>2];return ret},getStr:function(){var ret=UTF8ToString(SYSCALLS.get());return ret},get64:function(){var low=SYSCALLS.get(),high=SYSCALLS.get();return low},getZero:function(){SYSCALLS.get()}};function ___syscall140(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),offset_high=SYSCALLS.get(),offset_low=SYSCALLS.get(),result=SYSCALLS.get(),whence=SYSCALLS.get();return 0}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function ___syscall146(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.get(),iov=SYSCALLS.get(),iovcnt=SYSCALLS.get();var ret=0;for(var i=0;i>2];var len=HEAP32[iov+(i*8+4)>>2];for(var j=0;j>2]=value;return value}function abortOnCannotGrowMemory(requestedSize){abort("OOM")}function emscripten_realloc_buffer(size){var PAGE_MULTIPLE=65536;size=alignUp(size,PAGE_MULTIPLE);var oldSize=buffer.byteLength;try{var result=wasmMemory.grow((size-oldSize)/65536);if(result!==(-1|0)){buffer=wasmMemory.buffer;return true}else{return false}}catch(e){return false}}function _emscripten_resize_heap(requestedSize){var oldSize=_emscripten_get_heap_size();var PAGE_MULTIPLE=65536;var LIMIT=2147483648-PAGE_MULTIPLE;if(requestedSize>LIMIT){return false}var MIN_TOTAL_MEMORY=16777216;var newSize=Math.max(oldSize,MIN_TOTAL_MEMORY);while(newSize>2]=ret}return ret}function invoke_i(index){var sp=stackSave();try{return dynCall_i(index)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_ii(index,a1){var sp=stackSave();try{return dynCall_ii(index,a1)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_iii(index,a1,a2){var sp=stackSave();try{return dynCall_iii(index,a1,a2)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_iiii(index,a1,a2,a3){var sp=stackSave();try{return dynCall_iiii(index,a1,a2,a3)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_iiiii(index,a1,a2,a3,a4){var sp=stackSave();try{return dynCall_iiiii(index,a1,a2,a3,a4)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_iiiiii(index,a1,a2,a3,a4,a5){var sp=stackSave();try{return dynCall_iiiiii(index,a1,a2,a3,a4,a5)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_ji(index,a1){var sp=stackSave();try{return dynCall_ji(index,a1)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_v(index){var sp=stackSave();try{dynCall_v(index)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_vi(index,a1){var sp=stackSave();try{dynCall_vi(index,a1)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_vii(index,a1,a2){var sp=stackSave();try{dynCall_vii(index,a1,a2)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viii(index,a1,a2,a3){var sp=stackSave();try{dynCall_viii(index,a1,a2,a3)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viiii(index,a1,a2,a3,a4){var sp=stackSave();try{dynCall_viiii(index,a1,a2,a3,a4)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viiiii(index,a1,a2,a3,a4,a5){var sp=stackSave();try{dynCall_viiiii(index,a1,a2,a3,a4,a5)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7){var sp=stackSave();try{dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function 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asmLibraryArg={"n":abort,"L":setTempRet0,"b":getTempRet0,"ra":invoke_i,"g":invoke_ii,"l":invoke_iii,"o":invoke_iiii,"s":invoke_iiiii,"t":invoke_iiiiii,"K":invoke_ji,"u":invoke_v,"f":invoke_vi,"e":invoke_vii,"j":invoke_viii,"q":invoke_viiii,"r":invoke_viiiii,"A":invoke_viiiiiii,"J":invoke_viji,"z":___assert_fail,"i":___cxa_allocate_exception,"y":___cxa_begin_catch,"I":___cxa_end_catch,"c":___cxa_find_matching_catch_2,"h":___cxa_find_matching_catch_3,"m":___cxa_free_exception,"qa":___cxa_get_exception_ptr,"pa":___cxa_pure_virtual,"k":___cxa_throw,"oa":___cxa_uncaught_exceptions,"na":___lock,"d":___resumeException,"H":___setErrNo,"ma":___syscall140,"G":___syscall146,"la":___syscall54,"ka":___syscall6,"F":___unlock,"E":_abort,"ja":_api_close_keyboard,"ia":_api_create_sound,"ha":_api_create_sound_float,"ga":_api_delete_sound,"fa":_api_draw_begin,"ea":_api_draw_belt,"D":_api_draw_blit,"da":_api_draw_clip_text,"w":_api_draw_end,"ca":_api_draw_text,"ba":_api_duplicate_sound,"aa":_api_exit_game,"C":_api_open_keyboard,"B":_api_play_sound,"$":_api_set_cursor,"_":_api_set_volume,"Z":_api_stop_sound,"Y":_api_websocket_closed,"X":_api_websocket_send,"W":_emscripten_asm_const_ii,"V":_emscripten_get_heap_size,"U":_emscripten_memcpy_big,"T":_emscripten_resize_heap,"p":_exit,"S":_exit_error,"v":_get_file_contents,"R":_get_file_size,"Q":_llvm_eh_typeid_for,"P":_llvm_trap,"O":_put_file_contents,"N":_remove_file,"x":_time,"M":abortOnCannotGrowMemory,"a":DYNAMICTOP_PTR};var asm=Module["asm"](asmGlobalArg,asmLibraryArg,buffer);Module["asm"]=asm;var _DApi_AllocPacket=Module["_DApi_AllocPacket"]=function(){return Module["asm"]["sa"].apply(null,arguments)};var _DApi_Char=Module["_DApi_Char"]=function(){return Module["asm"]["ta"].apply(null,arguments)};var _DApi_Init=Module["_DApi_Init"]=function(){return Module["asm"]["ua"].apply(null,arguments)};var _DApi_Key=Module["_DApi_Key"]=function(){return Module["asm"]["va"].apply(null,arguments)};var _DApi_Mouse=Module["_DApi_Mouse"]=function(){return Module["asm"]["wa"].apply(null,arguments)};var _DApi_Render=Module["_DApi_Render"]=function(){return Module["asm"]["xa"].apply(null,arguments)};var _DApi_SyncText=Module["_DApi_SyncText"]=function(){return Module["asm"]["ya"].apply(null,arguments)};var _SNet_InitWebsocket=Module["_SNet_InitWebsocket"]=function(){return Module["asm"]["za"].apply(null,arguments)};var __ZSt18uncaught_exceptionv=Module["__ZSt18uncaught_exceptionv"]=function(){return Module["asm"]["Aa"].apply(null,arguments)};var ___cxa_can_catch=Module["___cxa_can_catch"]=function(){return Module["asm"]["Ba"].apply(null,arguments)};var ___cxa_is_pointer_type=Module["___cxa_is_pointer_type"]=function(){return Module["asm"]["Ca"].apply(null,arguments)};var ___em_js__api_close_keyboard=Module["___em_js__api_close_keyboard"]=function(){return Module["asm"]["Da"].apply(null,arguments)};var ___em_js__api_create_sound=Module["___em_js__api_create_sound"]=function(){return Module["asm"]["Ea"].apply(null,arguments)};var ___em_js__api_create_sound_float=Module["___em_js__api_create_sound_float"]=function(){return Module["asm"]["Fa"].apply(null,arguments)};var ___em_js__api_delete_sound=Module["___em_js__api_delete_sound"]=function(){return Module["asm"]["Ga"].apply(null,arguments)};var ___em_js__api_draw_begin=Module["___em_js__api_draw_begin"]=function(){return Module["asm"]["Ha"].apply(null,arguments)};var ___em_js__api_draw_belt=Module["___em_js__api_draw_belt"]=function(){return Module["asm"]["Ia"].apply(null,arguments)};var ___em_js__api_draw_blit=Module["___em_js__api_draw_blit"]=function(){return Module["asm"]["Ja"].apply(null,arguments)};var ___em_js__api_draw_clip_text=Module["___em_js__api_draw_clip_text"]=function(){return Module["asm"]["Ka"].apply(null,arguments)};var ___em_js__api_draw_end=Module["___em_js__api_draw_end"]=function(){return Module["asm"]["La"].apply(null,arguments)};var ___em_js__api_draw_text=Module["___em_js__api_draw_text"]=function(){return Module["asm"]["Ma"].apply(null,arguments)};var ___em_js__api_duplicate_sound=Module["___em_js__api_duplicate_sound"]=function(){return Module["asm"]["Na"].apply(null,arguments)};var ___em_js__api_exit_game=Module["___em_js__api_exit_game"]=function(){return Module["asm"]["Oa"].apply(null,arguments)};var ___em_js__api_open_keyboard=Module["___em_js__api_open_keyboard"]=function(){return Module["asm"]["Pa"].apply(null,arguments)};var ___em_js__api_play_sound=Module["___em_js__api_play_sound"]=function(){return Module["asm"]["Qa"].apply(null,arguments)};var ___em_js__api_set_cursor=Module["___em_js__api_set_cursor"]=function(){return Module["asm"]["Ra"].apply(null,arguments)};var ___em_js__api_set_volume=Module["___em_js__api_set_volume"]=function(){return Module["asm"]["Sa"].apply(null,arguments)};var ___em_js__api_stop_sound=Module["___em_js__api_stop_sound"]=function(){return Module["asm"]["Ta"].apply(null,arguments)};var ___em_js__api_websocket_closed=Module["___em_js__api_websocket_closed"]=function(){return Module["asm"]["Ua"].apply(null,arguments)};var ___em_js__api_websocket_send=Module["___em_js__api_websocket_send"]=function(){return Module["asm"]["Va"].apply(null,arguments)};var ___em_js__exit_error=Module["___em_js__exit_error"]=function(){return Module["asm"]["Wa"].apply(null,arguments)};var ___em_js__get_file_contents=Module["___em_js__get_file_contents"]=function(){return Module["asm"]["Xa"].apply(null,arguments)};var ___em_js__get_file_size=Module["___em_js__get_file_size"]=function(){return Module["asm"]["Ya"].apply(null,arguments)};var ___em_js__put_file_contents=Module["___em_js__put_file_contents"]=function(){return Module["asm"]["Za"].apply(null,arguments)};var ___em_js__remove_file=Module["___em_js__remove_file"]=function(){return Module["asm"]["_a"].apply(null,arguments)};var ___em_js__show_alert=Module["___em_js__show_alert"]=function(){return Module["asm"]["$a"].apply(null,arguments)};var ___em_js__trace_pop=Module["___em_js__trace_pop"]=function(){return Module["asm"]["ab"].apply(null,arguments)};var ___em_js__trace_push=Module["___em_js__trace_push"]=function(){return Module["asm"]["bb"].apply(null,arguments)};var _free=Module["_free"]=function(){return Module["asm"]["cb"].apply(null,arguments)};var _malloc=Module["_malloc"]=function(){return Module["asm"]["db"].apply(null,arguments)};var _setThrew=Module["_setThrew"]=function(){return Module["asm"]["eb"].apply(null,arguments)};var globalCtors=Module["globalCtors"]=function(){return Module["asm"]["ub"].apply(null,arguments)};var stackRestore=Module["stackRestore"]=function(){return Module["asm"]["vb"].apply(null,arguments)};var stackSave=Module["stackSave"]=function(){return Module["asm"]["wb"].apply(null,arguments)};var dynCall_i=Module["dynCall_i"]=function(){return Module["asm"]["fb"].apply(null,arguments)};var dynCall_ii=Module["dynCall_ii"]=function(){return Module["asm"]["gb"].apply(null,arguments)};var dynCall_iii=Module["dynCall_iii"]=function(){return Module["asm"]["hb"].apply(null,arguments)};var dynCall_iiii=Module["dynCall_iiii"]=function(){return Module["asm"]["ib"].apply(null,arguments)};var dynCall_iiiii=Module["dynCall_iiiii"]=function(){return Module["asm"]["jb"].apply(null,arguments)};var dynCall_iiiiii=Module["dynCall_iiiiii"]=function(){return Module["asm"]["kb"].apply(null,arguments)};var dynCall_ji=Module["dynCall_ji"]=function(){return Module["asm"]["lb"].apply(null,arguments)};var dynCall_v=Module["dynCall_v"]=function(){return Module["asm"]["mb"].apply(null,arguments)};var dynCall_vi=Module["dynCall_vi"]=function(){return Module["asm"]["nb"].apply(null,arguments)};var dynCall_vii=Module["dynCall_vii"]=function(){return Module["asm"]["ob"].apply(null,arguments)};var dynCall_viii=Module["dynCall_viii"]=function(){return Module["asm"]["pb"].apply(null,arguments)};var dynCall_viiii=Module["dynCall_viiii"]=function(){return Module["asm"]["qb"].apply(null,arguments)};var dynCall_viiiii=Module["dynCall_viiiii"]=function(){return Module["asm"]["rb"].apply(null,arguments)};var dynCall_viiiiiii=Module["dynCall_viiiiiii"]=function(){return Module["asm"]["sb"].apply(null,arguments)};var dynCall_viji=Module["dynCall_viji"]=function(){return Module["asm"]["tb"].apply(null,arguments)};Module["asm"]=asm;Module["then"]=function(func){if(Module["calledRun"]){func(Module)}else{var old=Module["onRuntimeInitialized"];Module["onRuntimeInitialized"]=function(){if(old)old();func(Module)}}return Module};function ExitStatus(status){this.name="ExitStatus";this.message="Program terminated with exit("+status+")";this.status=status}ExitStatus.prototype=new Error;ExitStatus.prototype.constructor=ExitStatus;dependenciesFulfilled=function runCaller(){if(!Module["calledRun"])run();if(!Module["calledRun"])dependenciesFulfilled=runCaller};function run(args){args=args||Module["arguments"];if(runDependencies>0){return}preRun();if(runDependencies>0)return;if(Module["calledRun"])return;function doRun(){if(Module["calledRun"])return;Module["calledRun"]=true;if(ABORT)return;initRuntime();preMain();if(Module["onRuntimeInitialized"])Module["onRuntimeInitialized"]();postRun()}if(Module["setStatus"]){Module["setStatus"]("Running...");setTimeout(function(){setTimeout(function(){Module["setStatus"]("")},1);doRun()},1)}else{doRun()}}Module["run"]=run;function exit(status,implicit){if(implicit&&Module["noExitRuntime"]&&status===0){return}if(Module["noExitRuntime"]){}else{ABORT=true;EXITSTATUS=status;exitRuntime();if(Module["onExit"])Module["onExit"](status)}Module["quit"](status,new ExitStatus(status))}function abort(what){if(Module["onAbort"]){Module["onAbort"](what)}what+="";out(what);err(what);ABORT=true;EXITSTATUS=1;throw"abort("+what+"). Build with -s ASSERTIONS=1 for more info."}Module["abort"]=abort;if(Module["preInit"]){if(typeof Module["preInit"]=="function")Module["preInit"]=[Module["preInit"]];while(Module["preInit"].length>0){Module["preInit"].pop()()}}Module["noExitRuntime"]=true;run();Module["ready"]=new Promise(function(resolve,reject){delete Module["then"];Module["onAbort"]=function(what){reject(what)};addOnPostRun(function(){resolve(Module)})}); +// The Module object: Our interface to the outside world. We import +// and export values on it. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to check if Module already exists (e.g. case 3 above). +// Substitution will be replaced with actual code on later stage of the build, +// this way Closure Compiler will not mangle it (e.g. case 4. above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module = typeof Diablo !== 'undefined' ? Diablo : {}; + +// --pre-jses are emitted after the Module integration code, so that they can +// refer to Module (if they choose; they can also define Module) - return Diablo +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +var key; +for (key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +Module['arguments'] = []; +Module['thisProgram'] = './this.program'; +Module['quit'] = function(status, toThrow) { + throw toThrow; +}; +Module['preRun'] = []; +Module['postRun'] = []; + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** + +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; +ENVIRONMENT_IS_WEB = typeof window === 'object'; +ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; +ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; +ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; + + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + + +// `/` should be present at the end if `scriptDirectory` is not empty +var scriptDirectory = ''; +function locateFile(path) { + if (Module['locateFile']) { + return Module['locateFile'](path, scriptDirectory); + } else { + return scriptDirectory + path; + } +} + +if (ENVIRONMENT_IS_NODE) { + scriptDirectory = __dirname + '/'; + + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + var nodeFS; + var nodePath; + + Module['read'] = function shell_read(filename, binary) { + var ret; + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } + + Module['arguments'] = process['argv'].slice(2); + + // MODULARIZE will export the module in the proper place outside, we don't need to export here + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + // Currently node will swallow unhandled rejections, but this behavior is + // deprecated, and in the future it will exit with error status. + process['on']('unhandledRejection', function(reason, p) { + process['exit'](1); + }); + + Module['quit'] = function(status) { + process['exit'](status); + }; + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} else +if (ENVIRONMENT_IS_SHELL) { + + + if (typeof read != 'undefined') { + Module['read'] = function shell_read(f) { + return read(f); + }; + } + + Module['readBinary'] = function readBinary(f) { + var data; + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status) { + quit(status); + } + } +} else +if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + if (ENVIRONMENT_IS_WEB) { + if (document.currentScript) { + scriptDirectory = document.currentScript.src; + } + } else { // worker + scriptDirectory = self.location.href; + } + // When MODULARIZE (and not _INSTANCE), this JS may be executed later, after document.currentScript + // is gone, so we saved it, and we use it here instead of any other info. + if (_scriptDir) { + scriptDirectory = _scriptDir; + } + // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. + // otherwise, slice off the final part of the url to find the script directory. + if (scriptDirectory.indexOf('blob:') !== 0) { + scriptDirectory = scriptDirectory.split('/').slice(0, -1).join('/') + '/'; + } else { + scriptDirectory = ''; + } + + + Module['read'] = function shell_read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function readBinary(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return new Uint8Array(xhr.response); + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + return; + } + onerror(); + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + Module['setWindowTitle'] = function(title) { document.title = title }; +} else +{ +} + +// Set up the out() and err() hooks, which are how we can print to stdout or +// stderr, respectively. +// If the user provided Module.print or printErr, use that. Otherwise, +// console.log is checked first, as 'print' on the web will open a print dialogue +// printErr is preferable to console.warn (works better in shells) +// bind(console) is necessary to fix IE/Edge closed dev tools panel behavior. +var out = Module['print'] || (typeof console !== 'undefined' ? console.log.bind(console) : (typeof print !== 'undefined' ? print : null)); +var err = Module['printErr'] || (typeof printErr !== 'undefined' ? printErr : ((typeof console !== 'undefined' && console.warn.bind(console)) || out)); + +// *** Environment setup code *** + +// Merge back in the overrides +for (key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +var STACK_ALIGN = 16; + + +function staticAlloc(size) { + var ret = STATICTOP; + STATICTOP = (STATICTOP + size + 15) & -16; + return ret; +} + +function dynamicAlloc(size) { + var ret = HEAP32[DYNAMICTOP_PTR>>2]; + var end = (ret + size + 15) & -16; + HEAP32[DYNAMICTOP_PTR>>2] = end; + if (end >= TOTAL_MEMORY) { + var success = enlargeMemory(); + if (!success) { + HEAP32[DYNAMICTOP_PTR>>2] = ret; + return 0; + } + } + return ret; +} + +function alignMemory(size, factor) { + if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default + var ret = size = Math.ceil(size / factor) * factor; + return ret; +} + +function getNativeTypeSize(type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return 4; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits / 8; + } else { + return 0; + } + } + } +} + +function warnOnce(text) { + if (!warnOnce.shown) warnOnce.shown = {}; + if (!warnOnce.shown[text]) { + warnOnce.shown[text] = 1; + err(text); + } +} + +var asm2wasmImports = { // special asm2wasm imports + "f64-rem": function(x, y) { + return x % y; + }, + "debugger": function() { + debugger; + } +}; + + + +var jsCallStartIndex = 1; +var functionPointers = new Array(0); + +// 'sig' parameter is only used on LLVM wasm backend +function addFunction(func, sig) { + var base = 0; + for (var i = base; i < base + 0; i++) { + if (!functionPointers[i]) { + functionPointers[i] = func; + return jsCallStartIndex + i; + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; +} + +function removeFunction(index) { + functionPointers[index-jsCallStartIndex] = null; +} + +var funcWrappers = {}; + +function getFuncWrapper(func, sig) { + if (!func) return; // on null pointer, return undefined + assert(sig); + if (!funcWrappers[sig]) { + funcWrappers[sig] = {}; + } + var sigCache = funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; +} + + +function makeBigInt(low, high, unsigned) { + return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0)); +} + +function dynCall(sig, ptr, args) { + if (args && args.length) { + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + return Module['dynCall_' + sig].call(null, ptr); + } +} + + + +var Runtime = { + // FIXME backwards compatibility layer for ports. Support some Runtime.* + // for now, fix it there, then remove it from here. That way we + // can minimize any period of breakage. + dynCall: dynCall, // for SDL2 port +}; + +// The address globals begin at. Very low in memory, for code size and optimization opportunities. +// Above 0 is static memory, starting with globals. +// Then the stack. +// Then 'dynamic' memory for sbrk. +var GLOBAL_BASE = 1024; + + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +/** @type {function(*, string=)} */ +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); + return func; +} + +var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + stackSave() + }, + 'stackRestore': function() { + stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } +}; + +// For fast lookup of conversion functions +var toC = { + 'string': JSfuncs['stringToC'], 'array': JSfuncs['arrayToC'] +}; + + +// C calling interface. +function ccall(ident, returnType, argTypes, args, opts) { + function convertReturnValue(ret) { + if (returnType === 'string') return Pointer_stringify(ret); + if (returnType === 'boolean') return Boolean(ret); + return ret; + } + + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + ret = convertReturnValue(ret); + if (stack !== 0) stackRestore(stack); + return ret; +} + +function cwrap(ident, returnType, argTypes, opts) { + argTypes = argTypes || []; + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = returnType !== 'string'; + if (numericRet && numericArgs && !opts) { + return getCFunc(ident); + } + return function() { + return ccall(ident, returnType, argTypes, arguments, opts); + } +} + +/** @type {function(number, number, string, boolean=)} */ +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} + +/** @type {function(number, string, boolean=)} */ +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for getValue: ' + type); + } + return null; +} + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +/** @type {function((TypedArray|Array|number), string, number, number=)} */ +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var stop; + ptr = ret; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return staticAlloc(size); + if (!runtimeInitialized) return dynamicAlloc(size); + return _malloc(size); +} + +/** @type {function(number, number=)} */ +function Pointer_stringify(ptr, length) { + if (length === 0 || !ptr) return ''; + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return UTF8ToString(ptr); +} + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. +// This count should include the null terminator, +// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) { + var u1 = str.charCodeAt(++i); + u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); + } + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + +function UTF32ToString(ptr) { + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + +// Allocate heap space for a JS string, and write it there. +// It is the responsibility of the caller to free() that memory. +function allocateUTF8(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = _malloc(size); + if (ret) stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +// Allocate stack space for a JS string, and write it there. +function allocateUTF8OnStack(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = stackAlloc(size); + stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +function demangle(func) { + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP, +/** @type {ArrayBuffer} */ + buffer, +/** @type {Int8Array} */ + HEAP8, +/** @type {Uint8Array} */ + HEAPU8, +/** @type {Int16Array} */ + HEAP16, +/** @type {Uint16Array} */ + HEAPU16, +/** @type {Int32Array} */ + HEAP32, +/** @type {Uint32Array} */ + HEAPU32, +/** @type {Float32Array} */ + HEAPF32, +/** @type {Float64Array} */ + HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + + + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + +if (!Module['reallocBuffer']) Module['reallocBuffer'] = function(size) { + var ret; + try { + if (ArrayBuffer.transfer) { + ret = ArrayBuffer.transfer(buffer, size); + } else { + var oldHEAP8 = HEAP8; + ret = new ArrayBuffer(size); + var temp = new Int8Array(ret); + temp.set(oldHEAP8); + } + } catch(e) { + return false; + } + var success = _emscripten_replace_memory(ret); + if (!success) return false; + return ret; +}; + +function enlargeMemory() { + // TOTAL_MEMORY is the current size of the actual array, and DYNAMICTOP is the new top. + + + var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB. + var LIMIT = 2147483648 - PAGE_MULTIPLE; // We can do one page short of 2GB as theoretical maximum. + + if (HEAP32[DYNAMICTOP_PTR>>2] > LIMIT) { + return false; + } + + var OLD_TOTAL_MEMORY = TOTAL_MEMORY; + TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY); // So the loop below will not be infinite, and minimum asm.js memory size is 16MB. + + while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR>>2]) { // Keep incrementing the heap size as long as it's less than what is requested. + if (TOTAL_MEMORY <= 536870912) { + TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE); // Simple heuristic: double until 1GB... + } else { + // ..., but after that, add smaller increments towards 2GB, which we cannot reach + TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT); + } + } + + + var replacement = Module['reallocBuffer'](TOTAL_MEMORY); + if (!replacement || replacement.byteLength != TOTAL_MEMORY) { + // restore the state to before this call, we failed + TOTAL_MEMORY = OLD_TOTAL_MEMORY; + return false; + } + + // everything worked + + updateGlobalBuffer(replacement); + updateGlobalBufferViews(); + + + + return true; +} + +var byteLength; +try { + byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, 'byteLength').get); + byteLength(new ArrayBuffer(4)); // can fail on older ie +} catch(e) { // can fail on older node/v8 + byteLength = function(buffer) { return buffer.byteLength; }; +} + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 134217728; +if (TOTAL_MEMORY < TOTAL_STACK) err('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; +} else { + // Use a WebAssembly memory where available + if (typeof WebAssembly === 'object' && typeof WebAssembly.Memory === 'function') { + Module['wasmMemory'] = new WebAssembly.Memory({ 'initial': TOTAL_MEMORY / WASM_PAGE_SIZE }); + buffer = Module['wasmMemory'].buffer; + } else + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + Module['buffer'] = buffer; +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the main() is called + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +/** @deprecated */ +function writeStringToMemory(string, buffer, dontAddNull) { + warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var /** @type {number} */ lastChar, /** @type {number} */ end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} + +function writeArrayToMemory(array, buffer) { + HEAP8.set(array, buffer); +} + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_max = Math.max; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled + +function getUniqueRunDependency(id) { + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } +} + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + + + + +// Prefix of data URIs emitted by SINGLE_FILE and related options. +var dataURIPrefix = 'data:application/octet-stream;base64,'; + +// Indicates whether filename is a base64 data URI. +function isDataURI(filename) { + return String.prototype.startsWith ? + filename.startsWith(dataURIPrefix) : + filename.indexOf(dataURIPrefix) === 0; +} + + + + +function integrateWasmJS() { + // wasm.js has several methods for creating the compiled code module here: + // * 'native-wasm' : use native WebAssembly support in the browser + // * 'interpret-s-expr': load s-expression code from a .wast and interpret + // * 'interpret-binary': load binary wasm and interpret + // * 'interpret-asm2wasm': load asm.js code, translate to wasm, and interpret + // * 'asmjs': no wasm, just load the asm.js code and use that (good for testing) + // The method is set at compile time (BINARYEN_METHOD) + // The method can be a comma-separated list, in which case, we will try the + // options one by one. Some of them can fail gracefully, and then we can try + // the next. + + // inputs + + var method = 'native-wasm'; + + var wasmTextFile = 'Diablo.wast'; + var wasmBinaryFile = 'Diablo.wasm'; + var asmjsCodeFile = 'Diablo.temp.asm.js'; + + if (!isDataURI(wasmTextFile)) { + wasmTextFile = locateFile(wasmTextFile); + } + if (!isDataURI(wasmBinaryFile)) { + wasmBinaryFile = locateFile(wasmBinaryFile); + } + if (!isDataURI(asmjsCodeFile)) { + asmjsCodeFile = locateFile(asmjsCodeFile); + } + + // utilities + + var wasmPageSize = 64*1024; + + var info = { + 'global': null, + 'env': null, + 'asm2wasm': asm2wasmImports, + 'parent': Module // Module inside wasm-js.cpp refers to wasm-js.cpp; this allows access to the outside program. + }; + + var exports = null; + + + function mergeMemory(newBuffer) { + // The wasm instance creates its memory. But static init code might have written to + // buffer already, including the mem init file, and we must copy it over in a proper merge. + // TODO: avoid this copy, by avoiding such static init writes + // TODO: in shorter term, just copy up to the last static init write + var oldBuffer = Module['buffer']; + if (newBuffer.byteLength < oldBuffer.byteLength) { + err('the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here'); + } + var oldView = new Int8Array(oldBuffer); + var newView = new Int8Array(newBuffer); + + + newView.set(oldView); + updateGlobalBuffer(newBuffer); + updateGlobalBufferViews(); + } + + function fixImports(imports) { + return imports; + } + + function getBinary() { + try { + if (Module['wasmBinary']) { + return new Uint8Array(Module['wasmBinary']); + } + if (Module['readBinary']) { + return Module['readBinary'](wasmBinaryFile); + } else { + throw "both async and sync fetching of the wasm failed"; + } + } + catch (err) { + abort(err); + } + } + + function getBinaryPromise() { + // if we don't have the binary yet, and have the Fetch api, use that + // in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web + if (!Module['wasmBinary'] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') { + return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { + if (!response['ok']) { + throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; + } + return response['arrayBuffer'](); + }).catch(function () { + return getBinary(); + }); + } + // Otherwise, getBinary should be able to get it synchronously + return new Promise(function(resolve, reject) { + resolve(getBinary()); + }); + } + + // do-method functions + + + function doNativeWasm(global, env, providedBuffer) { + if (typeof WebAssembly !== 'object') { + err('no native wasm support detected'); + return false; + } + // prepare memory import + if (!(Module['wasmMemory'] instanceof WebAssembly.Memory)) { + err('no native wasm Memory in use'); + return false; + } + env['memory'] = Module['wasmMemory']; + // Load the wasm module and create an instance of using native support in the JS engine. + info['global'] = { + 'NaN': NaN, + 'Infinity': Infinity + }; + info['global.Math'] = Math; + info['env'] = env; + // handle a generated wasm instance, receiving its exports and + // performing other necessary setup + function receiveInstance(instance, module) { + exports = instance.exports; + if (exports.memory) mergeMemory(exports.memory); + Module['asm'] = exports; + Module["usingWasm"] = true; + removeRunDependency('wasm-instantiate'); + } + addRunDependency('wasm-instantiate'); + + // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback + // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel + // to any other async startup actions they are performing. + if (Module['instantiateWasm']) { + try { + return Module['instantiateWasm'](info, receiveInstance); + } catch(e) { + err('Module.instantiateWasm callback failed with error: ' + e); + return false; + } + } + + function receiveInstantiatedSource(output) { + // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance. + // receiveInstance() will swap in the exports (to Module.asm) so they can be called + receiveInstance(output['instance'], output['module']); + } + function instantiateArrayBuffer(receiver) { + getBinaryPromise().then(function(binary) { + return WebAssembly.instantiate(binary, info); + }).then(receiver).catch(function(reason) { + err('failed to asynchronously prepare wasm: ' + reason); + abort(reason); + }); + } + // Prefer streaming instantiation if available. + if (!Module['wasmBinary'] && + typeof WebAssembly.instantiateStreaming === 'function' && + !isDataURI(wasmBinaryFile) && + typeof fetch === 'function') { + WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { credentials: 'same-origin' }), info) + .then(receiveInstantiatedSource) + .catch(function(reason) { + // We expect the most common failure cause to be a bad MIME type for the binary, + // in which case falling back to ArrayBuffer instantiation should work. + err('wasm streaming compile failed: ' + reason); + err('falling back to ArrayBuffer instantiation'); + instantiateArrayBuffer(receiveInstantiatedSource); + }); + } else { + instantiateArrayBuffer(receiveInstantiatedSource); + } + return {}; // no exports yet; we'll fill them in later + } + + + // We may have a preloaded value in Module.asm, save it + Module['asmPreload'] = Module['asm']; + + // Memory growth integration code + + var asmjsReallocBuffer = Module['reallocBuffer']; + + var wasmReallocBuffer = function(size) { + var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB. + size = alignUp(size, PAGE_MULTIPLE); // round up to wasm page size + var old = Module['buffer']; + var oldSize = old.byteLength; + if (Module["usingWasm"]) { + // native wasm support + try { + var result = Module['wasmMemory'].grow((size - oldSize) / wasmPageSize); // .grow() takes a delta compared to the previous size + if (result !== (-1 | 0)) { + // success in native wasm memory growth, get the buffer from the memory + return Module['buffer'] = Module['wasmMemory'].buffer; + } else { + return null; + } + } catch(e) { + return null; + } + } + }; + + Module['reallocBuffer'] = function(size) { + if (finalMethod === 'asmjs') { + return asmjsReallocBuffer(size); + } else { + return wasmReallocBuffer(size); + } + }; + + // we may try more than one; this is the final one, that worked and we are using + var finalMethod = ''; + + // Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate + // the wasm module at that time, and it receives imports and provides exports and so forth, the app + // doesn't need to care that it is wasm or olyfilled wasm or asm.js. + + Module['asm'] = function(global, env, providedBuffer) { + env = fixImports(env); + + // import table + if (!env['table']) { + var TABLE_SIZE = Module['wasmTableSize']; + if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; // works in binaryen interpreter at least + var MAX_TABLE_SIZE = Module['wasmMaxTableSize']; + if (typeof WebAssembly === 'object' && typeof WebAssembly.Table === 'function') { + if (MAX_TABLE_SIZE !== undefined) { + env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, 'maximum': MAX_TABLE_SIZE, 'element': 'anyfunc' }); + } else { + env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, element: 'anyfunc' }); + } + } else { + env['table'] = new Array(TABLE_SIZE); // works in binaryen interpreter at least + } + Module['wasmTable'] = env['table']; + } + + if (!env['memoryBase']) { + env['memoryBase'] = Module['STATIC_BASE']; // tell the memory segments where to place themselves + } + if (!env['tableBase']) { + env['tableBase'] = 0; // table starts at 0 by default, in dynamic linking this will change + } + + // try the methods. each should return the exports if it succeeded + + var exports; + exports = doNativeWasm(global, env, providedBuffer); + + assert(exports, 'no binaryen method succeeded.'); + + + return exports; + }; + + var methodHandler = Module['asm']; // note our method handler, as we may modify Module['asm'] later +} + +integrateWasmJS(); + +// === Body === + +var ASM_CONSTS = [function($0) { self.DApi.current_save_id($0); }]; + +function _emscripten_asm_const_ii(code, a0) { + return ASM_CONSTS[code](a0); +} +function __api_close_keyboard(){ self.DApi.close_keyboard(); } +function __api_open_keyboard(x0,y0,x1,y1,len){ self.DApi.open_keyboard(x0, y0, x1, y1, len); } +function _api_create_sound(id,ptr,size){ self.DApi.create_sound(id, HEAPU8.slice(ptr, ptr + size)); } +function _api_create_sound_float(id,ptr,samples,channels,rate){ self.DApi.create_sound_raw(id, HEAPF32.slice(ptr / 4, ptr / 4 + samples * channels), samples, channels, rate); } +function _api_delete_sound(id){ self.DApi.delete_sound(id); } +function _api_draw_begin(){ self.DApi.draw_begin(); } +function _api_draw_belt(items){ self.DApi.draw_belt(HEAP32.subarray(items / 4, items / 4 + 8)); } +function _api_draw_blit(x,y,w,h,ptr){ self.DApi.draw_blit(x, y, w, h, HEAPU8.subarray(ptr, ptr + w * h * 4)); } +function _api_draw_clip_text(x0,y0,x1,y1){ self.DApi.draw_clip_text(x0, y0, x1, y1); } +function _api_draw_end(){ self.DApi.draw_end(); } +function _api_draw_text(x,y,ptr,color){ var end = HEAPU8.indexOf(0, ptr); var text = String.fromCharCode.apply(null, HEAPU8.subarray(ptr, end)); self.DApi.draw_text(x, y, text, color); } +function _api_duplicate_sound(id,srcId){ self.DApi.duplicate_sound(id, srcId); } +function _api_exit_game(){ self.DApi.exit_game(); } +function _api_play_sound(id,volume,pan,loop){ self.DApi.play_sound(id, volume, pan, loop); } +function _api_set_cursor(x,y){ self.DApi.set_cursor(x, y); } +function _api_set_volume(id,volume){ self.DApi.set_volume(id, volume); } +function _api_stop_sound(id){ self.DApi.stop_sound(id); } +function _api_websocket_closed(){ return self.DApi.websocket_closed(); } +function _api_websocket_send(ptr,size){ self.DApi.websocket_send(HEAPU8.subarray(ptr, ptr + size)); } +function _exit_error(err){ var end = HEAPU8.indexOf( 0, err ); var text = String.fromCharCode.apply(null, HEAPU8.subarray( err, end )); self.DApi.exit_error( text ); } +function _get_file_contents(path,ptr,offset,size){ var end = HEAPU8.indexOf( 0, path); var text = String.fromCharCode.apply(null, HEAPU8.subarray(path, end )); self.DApi.get_file_contents(text, HEAPU8.subarray(ptr, ptr + size), offset); } +function _get_file_size(path){ var end = HEAPU8.indexOf( 0, path); var text = String.fromCharCode.apply(null, HEAPU8.subarray(path, end )); return self.DApi.get_file_size(text); } +function _put_file_contents(path,ptr,size){ var end = HEAPU8.indexOf( 0, path); var text = String.fromCharCode.apply(null, HEAPU8.subarray(path, end)); self.DApi.put_file_contents(text, HEAPU8.slice(ptr, ptr + size)); } +function _remove_file(path){ var end = HEAPU8.indexOf( 0, path); var text = String.fromCharCode.apply(null, HEAPU8.subarray(path, end )); self.DApi.remove_file( text ); } +function _show_alert(err){ var end = HEAPU8.indexOf( 0, err ); var text = String.fromCharCode.apply( null, HEAPU8.subarray( err, end ) ); self.alert( text ); } +function _trace_pop(){ if (self.WASM_TRACE) { self.WASM_TRACE.pop(); } } +function _trace_push(ptr){ var end = HEAPU8.indexOf(0, ptr); var text = String.fromCharCode.apply(null, HEAPU8.subarray(ptr, end)); console.log(text); self.WASM_TRACE = self.WASM_TRACE || []; self.WASM_TRACE.push(text); } + + + +STATIC_BASE = GLOBAL_BASE; + +STATICTOP = STATIC_BASE + 1866608; +/* global initializers */ __ATINIT__.push({ func: function() { __GLOBAL__sub_I_msgcmd_cpp() } }, { func: function() { __GLOBAL__sub_I_snet_cpp() } }); + + + + + + + +var STATIC_BUMP = 1866608; +Module["STATIC_BASE"] = STATIC_BASE; +Module["STATIC_BUMP"] = STATIC_BUMP; + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + function ___assert_fail(condition, filename, line, func) { + abort('Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function']); + } + + function ___cxa_allocate_exception(size) { + return _malloc(size); + } + + + function __ZSt18uncaught_exceptionv() { // std::uncaught_exception() + return !!__ZSt18uncaught_exceptionv.uncaught_exception; + } + + var EXCEPTIONS={last:0,caught:[],infos:{},deAdjust:function (adjusted) { + if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted; + for (var key in EXCEPTIONS.infos) { + var ptr = +key; // the iteration key is a string, and if we throw this, it must be an integer as that is what we look for + var info = EXCEPTIONS.infos[ptr]; + if (info.adjusted === adjusted) { + return ptr; + } + } + return adjusted; + },addRef:function (ptr) { + if (!ptr) return; + var info = EXCEPTIONS.infos[ptr]; + info.refcount++; + },decRef:function (ptr) { + if (!ptr) return; + var info = EXCEPTIONS.infos[ptr]; + assert(info.refcount > 0); + info.refcount--; + // A rethrown exception can reach refcount 0; it must not be discarded + // Its next handler will clear the rethrown flag and addRef it, prior to + // final decRef and destruction here + if (info.refcount === 0 && !info.rethrown) { + if (info.destructor) { + Module['dynCall_vi'](info.destructor, ptr); + } + delete EXCEPTIONS.infos[ptr]; + ___cxa_free_exception(ptr); + } + },clearRef:function (ptr) { + if (!ptr) return; + var info = EXCEPTIONS.infos[ptr]; + info.refcount = 0; + }};function ___cxa_begin_catch(ptr) { + var info = EXCEPTIONS.infos[ptr]; + if (info && !info.caught) { + info.caught = true; + __ZSt18uncaught_exceptionv.uncaught_exception--; + } + if (info) info.rethrown = false; + EXCEPTIONS.caught.push(ptr); + EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr)); + return ptr; + } + + + function ___cxa_free_exception(ptr) { + try { + return _free(ptr); + } catch(e) { // XXX FIXME + } + }function ___cxa_end_catch() { + // Clear state flag. + Module['setThrew'](0); + // Call destructor if one is registered then clear it. + var ptr = EXCEPTIONS.caught.pop(); + if (ptr) { + EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr)); + EXCEPTIONS.last = 0; // XXX in decRef? + } + } + + function ___cxa_find_matching_catch_2() { + return ___cxa_find_matching_catch.apply(null, arguments); + } + + function ___cxa_find_matching_catch_3() { + return ___cxa_find_matching_catch.apply(null, arguments); + } + + + function ___cxa_get_exception_ptr(ptr) { + // TODO: use info.adjusted? + return ptr; + } + + function ___cxa_pure_virtual() { + ABORT = true; + throw 'Pure virtual function called!'; + } + + + + function ___resumeException(ptr) { + if (!EXCEPTIONS.last) { EXCEPTIONS.last = ptr; } + throw ptr; + }function ___cxa_find_matching_catch() { + var thrown = EXCEPTIONS.last; + if (!thrown) { + // just pass through the null ptr + return ((setTempRet0(0),0)|0); + } + var info = EXCEPTIONS.infos[thrown]; + var throwntype = info.type; + if (!throwntype) { + // just pass through the thrown ptr + return ((setTempRet0(0),thrown)|0); + } + var typeArray = Array.prototype.slice.call(arguments); + + var pointer = Module['___cxa_is_pointer_type'](throwntype); + // can_catch receives a **, add indirection + if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4); + HEAP32[((___cxa_find_matching_catch.buffer)>>2)]=thrown; + thrown = ___cxa_find_matching_catch.buffer; + // The different catch blocks are denoted by different types. + // Due to inheritance, those types may not precisely match the + // type of the thrown object. Find one which matches, and + // return the type of the catch block which should be called. + for (var i = 0; i < typeArray.length; i++) { + if (typeArray[i] && Module['___cxa_can_catch'](typeArray[i], throwntype, thrown)) { + thrown = HEAP32[((thrown)>>2)]; // undo indirection + info.adjusted = thrown; + return ((setTempRet0(typeArray[i]),thrown)|0); + } + } + // Shouldn't happen unless we have bogus data in typeArray + // or encounter a type for which emscripten doesn't have suitable + // typeinfo defined. Best-efforts match just in case. + thrown = HEAP32[((thrown)>>2)]; // undo indirection + return ((setTempRet0(throwntype),thrown)|0); + }function ___cxa_throw(ptr, type, destructor) { + EXCEPTIONS.infos[ptr] = { + ptr: ptr, + adjusted: ptr, + type: type, + destructor: destructor, + refcount: 0, + caught: false, + rethrown: false + }; + EXCEPTIONS.last = ptr; + if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) { + __ZSt18uncaught_exceptionv.uncaught_exception = 1; + } else { + __ZSt18uncaught_exceptionv.uncaught_exception++; + } + throw ptr; + } + + function ___gxx_personality_v0() { + } + + function ___lock() {} + + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + // NOTE: offset_high is unused - Emscripten's off_t is 32-bit + var offset = offset_low; + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + + function flush_NO_FILESYSTEM() { + // flush anything remaining in the buffers during shutdown + var fflush = Module["_fflush"]; + if (fflush) fflush(0); + var printChar = ___syscall146.printChar; + if (!printChar) return; + var buffers = ___syscall146.buffers; + if (buffers[1].length) printChar(1, 10); + if (buffers[2].length) printChar(2, 10); + }function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffers) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___unlock() {} + + function _abort() { + Module['abort'](); + } + + var _emscripten_asm_const_int=true; + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + exit(status); + }function _exit(status) { + __exit(status); + } + + + + var _llvm_ceil_f32=Math_ceil; + + var _llvm_ctlz_i32=true; + + function _llvm_eh_typeid_for(type) { + return type; + } + + function _llvm_trap() { + abort('trap!'); + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + + + + + + + var PTHREAD_SPECIFIC={};function _pthread_getspecific(key) { + return PTHREAD_SPECIFIC[key] || 0; + } + + + var PTHREAD_SPECIFIC_NEXT_KEY=1; + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};function _pthread_key_create(key, destructor) { + if (key == 0) { + return ERRNO_CODES.EINVAL; + } + HEAP32[((key)>>2)]=PTHREAD_SPECIFIC_NEXT_KEY; + // values start at 0 + PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0; + PTHREAD_SPECIFIC_NEXT_KEY++; + return 0; + } + + function _pthread_once(ptr, func) { + if (!_pthread_once.seen) _pthread_once.seen = {}; + if (ptr in _pthread_once.seen) return; + Module['dynCall_v'](func); + _pthread_once.seen[ptr] = 1; + } + + function _pthread_setspecific(key, value) { + if (!(key in PTHREAD_SPECIFIC)) { + return ERRNO_CODES.EINVAL; + } + PTHREAD_SPECIFIC[key] = value; + return 0; + } + + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + return value; + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } +DYNAMICTOP_PTR = staticAlloc(4); + +STACK_BASE = STACKTOP = alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +var ASSERTIONS = false; + +/** @type {function(string, boolean=, number=)} */ +function intArrayFromString(stringy, dontAddNull, length) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + if (ASSERTIONS) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + } + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} + + + +Module['wasmTableSize'] = 1114; + +Module['wasmMaxTableSize'] = 1114; + +function invoke_i(index) { + var sp = stackSave(); + try { + return Module["dynCall_i"](index); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + var sp = stackSave(); + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + var sp = stackSave(); + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + var sp = stackSave(); + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiiii(index,a1,a2,a3,a4) { + var sp = stackSave(); + try { + return Module["dynCall_iiiii"](index,a1,a2,a3,a4); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiiiii(index,a1,a2,a3,a4,a5) { + var sp = stackSave(); + try { + return Module["dynCall_iiiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ji(index,a1) { + var sp = stackSave(); + try { + return Module["dynCall_ji"](index,a1); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + var sp = stackSave(); + try { + Module["dynCall_v"](index); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + var sp = stackSave(); + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + var sp = stackSave(); + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + var sp = stackSave(); + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + var sp = stackSave(); + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + var sp = stackSave(); + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + var sp = stackSave(); + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + var sp = stackSave(); + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + var sp = stackSave(); + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) { + var sp = stackSave(); + try { + Module["dynCall_viiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viij(index,a1,a2,a3,a4) { + var sp = stackSave(); + try { + Module["dynCall_viij"](index,a1,a2,a3,a4); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viji(index,a1,a2,a3,a4) { + var sp = stackSave(); + try { + Module["dynCall_viji"](index,a1,a2,a3,a4); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = {}; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "invoke_i": invoke_i, "invoke_ii": invoke_ii, "invoke_iii": invoke_iii, "invoke_iiii": invoke_iiii, "invoke_iiiii": invoke_iiiii, "invoke_iiiiii": invoke_iiiiii, "invoke_ji": invoke_ji, "invoke_v": invoke_v, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_viii": invoke_viii, "invoke_viiii": invoke_viiii, "invoke_viiiii": invoke_viiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_viiiiiiiiii": invoke_viiiiiiiiii, "invoke_viij": invoke_viij, "invoke_viji": invoke_viji, "__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv, "___assert_fail": ___assert_fail, "___cxa_allocate_exception": ___cxa_allocate_exception, "___cxa_begin_catch": ___cxa_begin_catch, "___cxa_end_catch": ___cxa_end_catch, "___cxa_find_matching_catch": ___cxa_find_matching_catch, "___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2, "___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3, "___cxa_free_exception": ___cxa_free_exception, "___cxa_get_exception_ptr": ___cxa_get_exception_ptr, "___cxa_pure_virtual": ___cxa_pure_virtual, "___cxa_throw": ___cxa_throw, "___gxx_personality_v0": ___gxx_personality_v0, "___lock": ___lock, "___resumeException": ___resumeException, "___setErrNo": ___setErrNo, "___syscall140": ___syscall140, "___syscall146": ___syscall146, "___syscall54": ___syscall54, "___syscall6": ___syscall6, "___unlock": ___unlock, "__api_close_keyboard": __api_close_keyboard, "__api_open_keyboard": __api_open_keyboard, "__exit": __exit, "_abort": _abort, "_api_create_sound": _api_create_sound, "_api_create_sound_float": _api_create_sound_float, "_api_delete_sound": _api_delete_sound, "_api_draw_begin": _api_draw_begin, "_api_draw_belt": _api_draw_belt, "_api_draw_blit": _api_draw_blit, "_api_draw_clip_text": _api_draw_clip_text, "_api_draw_end": _api_draw_end, "_api_draw_text": _api_draw_text, "_api_duplicate_sound": _api_duplicate_sound, "_api_exit_game": _api_exit_game, "_api_play_sound": _api_play_sound, "_api_set_cursor": _api_set_cursor, "_api_set_volume": _api_set_volume, "_api_stop_sound": _api_stop_sound, "_api_websocket_closed": _api_websocket_closed, "_api_websocket_send": _api_websocket_send, "_emscripten_asm_const_ii": _emscripten_asm_const_ii, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_exit": _exit, "_exit_error": _exit_error, "_get_file_contents": _get_file_contents, "_get_file_size": _get_file_size, "_llvm_ceil_f32": _llvm_ceil_f32, "_llvm_eh_typeid_for": _llvm_eh_typeid_for, "_llvm_trap": _llvm_trap, "_pthread_getspecific": _pthread_getspecific, "_pthread_key_create": _pthread_key_create, "_pthread_once": _pthread_once, "_pthread_setspecific": _pthread_setspecific, "_put_file_contents": _put_file_contents, "_remove_file": _remove_file, "_show_alert": _show_alert, "_time": _time, "_trace_pop": _trace_pop, "_trace_push": _trace_push, "flush_NO_FILESYSTEM": flush_NO_FILESYSTEM, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX }; +// EMSCRIPTEN_START_ASM +var asm =Module["asm"]// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +Module["asm"] = asm; +var _DApi_AllocPacket = Module["_DApi_AllocPacket"] = function() { return Module["asm"]["_DApi_AllocPacket"].apply(null, arguments) }; +var _DApi_Char = Module["_DApi_Char"] = function() { return Module["asm"]["_DApi_Char"].apply(null, arguments) }; +var _DApi_Init = Module["_DApi_Init"] = function() { return Module["asm"]["_DApi_Init"].apply(null, arguments) }; +var _DApi_Key = Module["_DApi_Key"] = function() { return Module["asm"]["_DApi_Key"].apply(null, arguments) }; +var _DApi_Mouse = Module["_DApi_Mouse"] = function() { return Module["asm"]["_DApi_Mouse"].apply(null, arguments) }; +var _DApi_Render = Module["_DApi_Render"] = function() { return Module["asm"]["_DApi_Render"].apply(null, arguments) }; +var _DApi_SyncText = Module["_DApi_SyncText"] = function() { return Module["asm"]["_DApi_SyncText"].apply(null, arguments) }; +var _DApi_SyncTextPtr = Module["_DApi_SyncTextPtr"] = function() { return Module["asm"]["_DApi_SyncTextPtr"].apply(null, arguments) }; +var _SNet_InitWebsocket = Module["_SNet_InitWebsocket"] = function() { return Module["asm"]["_SNet_InitWebsocket"].apply(null, arguments) }; +var __GLOBAL__sub_I_msgcmd_cpp = Module["__GLOBAL__sub_I_msgcmd_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_msgcmd_cpp"].apply(null, arguments) }; +var __GLOBAL__sub_I_snet_cpp = Module["__GLOBAL__sub_I_snet_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_snet_cpp"].apply(null, arguments) }; +var ___cxa_can_catch = Module["___cxa_can_catch"] = function() { return Module["asm"]["___cxa_can_catch"].apply(null, arguments) }; +var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = function() { return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments) }; +var ___em_js___api_close_keyboard = Module["___em_js___api_close_keyboard"] = function() { return Module["asm"]["___em_js___api_close_keyboard"].apply(null, arguments) }; +var ___em_js___api_open_keyboard = Module["___em_js___api_open_keyboard"] = function() { return Module["asm"]["___em_js___api_open_keyboard"].apply(null, arguments) }; +var ___em_js__api_create_sound = Module["___em_js__api_create_sound"] = function() { return Module["asm"]["___em_js__api_create_sound"].apply(null, arguments) }; +var ___em_js__api_create_sound_float = Module["___em_js__api_create_sound_float"] = function() { return Module["asm"]["___em_js__api_create_sound_float"].apply(null, arguments) }; +var ___em_js__api_delete_sound = Module["___em_js__api_delete_sound"] = function() { return Module["asm"]["___em_js__api_delete_sound"].apply(null, arguments) }; +var ___em_js__api_draw_begin = Module["___em_js__api_draw_begin"] = function() { return Module["asm"]["___em_js__api_draw_begin"].apply(null, arguments) }; +var ___em_js__api_draw_belt = Module["___em_js__api_draw_belt"] = function() { return Module["asm"]["___em_js__api_draw_belt"].apply(null, arguments) }; +var ___em_js__api_draw_blit = Module["___em_js__api_draw_blit"] = function() { return Module["asm"]["___em_js__api_draw_blit"].apply(null, arguments) }; +var ___em_js__api_draw_clip_text = Module["___em_js__api_draw_clip_text"] = function() { return Module["asm"]["___em_js__api_draw_clip_text"].apply(null, arguments) }; +var ___em_js__api_draw_end = Module["___em_js__api_draw_end"] = function() { return Module["asm"]["___em_js__api_draw_end"].apply(null, arguments) }; +var ___em_js__api_draw_text = Module["___em_js__api_draw_text"] = function() { return Module["asm"]["___em_js__api_draw_text"].apply(null, arguments) }; +var ___em_js__api_duplicate_sound = Module["___em_js__api_duplicate_sound"] = function() { return Module["asm"]["___em_js__api_duplicate_sound"].apply(null, arguments) }; +var ___em_js__api_exit_game = Module["___em_js__api_exit_game"] = function() { return Module["asm"]["___em_js__api_exit_game"].apply(null, arguments) }; +var ___em_js__api_play_sound = Module["___em_js__api_play_sound"] = function() { return Module["asm"]["___em_js__api_play_sound"].apply(null, arguments) }; +var ___em_js__api_set_cursor = Module["___em_js__api_set_cursor"] = function() { return Module["asm"]["___em_js__api_set_cursor"].apply(null, arguments) }; +var ___em_js__api_set_volume = Module["___em_js__api_set_volume"] = function() { return Module["asm"]["___em_js__api_set_volume"].apply(null, arguments) }; +var ___em_js__api_stop_sound = Module["___em_js__api_stop_sound"] = function() { return Module["asm"]["___em_js__api_stop_sound"].apply(null, arguments) }; +var ___em_js__api_websocket_closed = Module["___em_js__api_websocket_closed"] = function() { return Module["asm"]["___em_js__api_websocket_closed"].apply(null, arguments) }; +var ___em_js__api_websocket_send = Module["___em_js__api_websocket_send"] = function() { return Module["asm"]["___em_js__api_websocket_send"].apply(null, arguments) }; +var ___em_js__exit_error = Module["___em_js__exit_error"] = function() { return Module["asm"]["___em_js__exit_error"].apply(null, arguments) }; +var ___em_js__get_file_contents = Module["___em_js__get_file_contents"] = function() { return Module["asm"]["___em_js__get_file_contents"].apply(null, arguments) }; +var ___em_js__get_file_size = Module["___em_js__get_file_size"] = function() { return Module["asm"]["___em_js__get_file_size"].apply(null, arguments) }; +var ___em_js__put_file_contents = Module["___em_js__put_file_contents"] = function() { return Module["asm"]["___em_js__put_file_contents"].apply(null, arguments) }; +var ___em_js__remove_file = Module["___em_js__remove_file"] = function() { return Module["asm"]["___em_js__remove_file"].apply(null, arguments) }; +var ___em_js__show_alert = Module["___em_js__show_alert"] = function() { return Module["asm"]["___em_js__show_alert"].apply(null, arguments) }; +var ___em_js__trace_pop = Module["___em_js__trace_pop"] = function() { return Module["asm"]["___em_js__trace_pop"].apply(null, arguments) }; +var ___em_js__trace_push = Module["___em_js__trace_push"] = function() { return Module["asm"]["___em_js__trace_push"].apply(null, arguments) }; +var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = function() { return Module["asm"]["_emscripten_replace_memory"].apply(null, arguments) }; +var _free = Module["_free"] = function() { return Module["asm"]["_free"].apply(null, arguments) }; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = function() { return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments) }; +var _malloc = Module["_malloc"] = function() { return Module["asm"]["_malloc"].apply(null, arguments) }; +var _memcpy = Module["_memcpy"] = function() { return Module["asm"]["_memcpy"].apply(null, arguments) }; +var _memmove = Module["_memmove"] = function() { return Module["asm"]["_memmove"].apply(null, arguments) }; +var _memset = Module["_memset"] = function() { return Module["asm"]["_memset"].apply(null, arguments) }; +var _sbrk = Module["_sbrk"] = function() { return Module["asm"]["_sbrk"].apply(null, arguments) }; +var establishStackSpace = Module["establishStackSpace"] = function() { return Module["asm"]["establishStackSpace"].apply(null, arguments) }; +var getTempRet0 = Module["getTempRet0"] = function() { return Module["asm"]["getTempRet0"].apply(null, arguments) }; +var runPostSets = Module["runPostSets"] = function() { return Module["asm"]["runPostSets"].apply(null, arguments) }; +var setTempRet0 = Module["setTempRet0"] = function() { return Module["asm"]["setTempRet0"].apply(null, arguments) }; +var setThrew = Module["setThrew"] = function() { return Module["asm"]["setThrew"].apply(null, arguments) }; +var stackAlloc = Module["stackAlloc"] = function() { return Module["asm"]["stackAlloc"].apply(null, arguments) }; +var stackRestore = Module["stackRestore"] = function() { return Module["asm"]["stackRestore"].apply(null, arguments) }; +var stackSave = Module["stackSave"] = function() { return Module["asm"]["stackSave"].apply(null, arguments) }; +var dynCall_i = Module["dynCall_i"] = function() { return Module["asm"]["dynCall_i"].apply(null, arguments) }; +var dynCall_ii = Module["dynCall_ii"] = function() { return Module["asm"]["dynCall_ii"].apply(null, arguments) }; +var dynCall_iii = Module["dynCall_iii"] = function() { return Module["asm"]["dynCall_iii"].apply(null, arguments) }; +var dynCall_iiii = Module["dynCall_iiii"] = function() { return Module["asm"]["dynCall_iiii"].apply(null, arguments) }; +var dynCall_iiiii = Module["dynCall_iiiii"] = function() { return Module["asm"]["dynCall_iiiii"].apply(null, arguments) }; +var dynCall_iiiiii = Module["dynCall_iiiiii"] = function() { return Module["asm"]["dynCall_iiiiii"].apply(null, arguments) }; +var dynCall_ji = Module["dynCall_ji"] = function() { return Module["asm"]["dynCall_ji"].apply(null, arguments) }; +var dynCall_v = Module["dynCall_v"] = function() { return Module["asm"]["dynCall_v"].apply(null, arguments) }; +var dynCall_vi = Module["dynCall_vi"] = function() { return Module["asm"]["dynCall_vi"].apply(null, arguments) }; +var dynCall_vii = Module["dynCall_vii"] = function() { return Module["asm"]["dynCall_vii"].apply(null, arguments) }; +var dynCall_viii = Module["dynCall_viii"] = function() { return Module["asm"]["dynCall_viii"].apply(null, arguments) }; +var dynCall_viiii = Module["dynCall_viiii"] = function() { return Module["asm"]["dynCall_viiii"].apply(null, arguments) }; +var dynCall_viiiii = Module["dynCall_viiiii"] = function() { return Module["asm"]["dynCall_viiiii"].apply(null, arguments) }; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = function() { return Module["asm"]["dynCall_viiiiii"].apply(null, arguments) }; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments) }; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments) }; +var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiii"].apply(null, arguments) }; +var dynCall_viij = Module["dynCall_viij"] = function() { return Module["asm"]["dynCall_viij"].apply(null, arguments) }; +var dynCall_viji = Module["dynCall_viji"] = function() { return Module["asm"]["dynCall_viji"].apply(null, arguments) }; +; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +// Modularize mode returns a function, which can be called to +// create instances. The instances provide a then() method, +// must like a Promise, that receives a callback. The callback +// is called when the module is ready to run, with the module +// as a parameter. (Like a Promise, it also returns the module +// so you can use the output of .then(..)). +Module['then'] = function(func) { + // We may already be ready to run code at this time. if + // so, just queue a call to the callback. + if (Module['calledRun']) { + func(Module); + } else { + // we are not ready to call then() yet. we must call it + // at the same time we would call onRuntimeInitialized. + var old = Module['onRuntimeInitialized']; + Module['onRuntimeInitialized'] = function() { + if (old) old(); + func(Module); + }; + } + return Module; +}; + +/** + * @constructor + * @extends {Error} + * @this {ExitStatus} + */ +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + + + + + +/** @type {function(Array=)} */ +function run(args) { + args = args || Module['arguments']; + + if (runDependencies > 0) { + return; + } + + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } +} +Module['run'] = run; + + +function exit(status, implicit) { + + // if this is just main exit-ing implicitly, and the status is 0, then we + // don't need to do anything here and can just leave. if the status is + // non-zero, though, then we need to report it. + // (we may have warned about this earlier, if a situation justifies doing so) + if (implicit && Module['noExitRuntime'] && status === 0) { + return; + } + + if (Module['noExitRuntime']) { + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + Module['quit'](status, new ExitStatus(status)); +} + +var abortDecorators = []; + +function abort(what) { + if (Module['onAbort']) { + Module['onAbort'](what); + } + + if (what !== undefined) { + out(what); + err(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + throw 'abort(' + what + '). Build with -s ASSERTIONS=1 for more info.'; +} +Module['abort'] = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + + +Module["noExitRuntime"] = true; + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + +Module['ready'] = new Promise(function (resolve, reject) { + delete Module['then'] + Module['onAbort'] = function (what) { + reject(what) + } + addOnPostRun(function () { + resolve(Module) + }) +}); + + + + return Diablo; } ); })(); if (typeof exports === 'object' && typeof module === 'object') - module.exports = Diablo; - else if (typeof define === 'function' && define['amd']) - define([], function() { return Diablo; }); - else if (typeof exports === 'object') - exports["Diablo"] = Diablo; - \ No newline at end of file + module.exports = Diablo; + else if (typeof define === 'function' && define['amd']) + define([], function() { return Diablo; }); + else if (typeof exports === 'object') + exports["Diablo"] = Diablo; + \ No newline at end of file diff --git a/src/api/Diablo.wasm b/src/api/Diablo.wasm index a6f2214..b28f21f 100644 Binary files a/src/api/Diablo.wasm and b/src/api/Diablo.wasm differ diff --git a/src/api/DiabloSpawn.jscc b/src/api/DiabloSpawn.jscc index 60d5d1c..38f5fb6 100644 --- a/src/api/DiabloSpawn.jscc +++ b/src/api/DiabloSpawn.jscc @@ -5,17 +5,2721 @@ var DiabloSpawn = (function() { function(DiabloSpawn) { DiabloSpawn = DiabloSpawn || {}; -var Module=typeof DiabloSpawn!=="undefined"?DiabloSpawn:{};var moduleOverrides={};var key;for(key in Module){if(Module.hasOwnProperty(key)){moduleOverrides[key]=Module[key]}}Module["arguments"]=[];Module["thisProgram"]="./this.program";Module["quit"]=function(status,toThrow){throw toThrow};Module["preRun"]=[];Module["postRun"]=[];var ENVIRONMENT_IS_WEB=false;var ENVIRONMENT_IS_WORKER=false;var ENVIRONMENT_IS_NODE=false;var ENVIRONMENT_HAS_NODE=false;var ENVIRONMENT_IS_SHELL=false;ENVIRONMENT_IS_WEB=typeof window==="object";ENVIRONMENT_IS_WORKER=typeof importScripts==="function";ENVIRONMENT_HAS_NODE=typeof process==="object"&&typeof process.versions==="object"&&typeof process.versions.node==="string";ENVIRONMENT_IS_NODE=ENVIRONMENT_HAS_NODE&&!ENVIRONMENT_IS_WEB&&!ENVIRONMENT_IS_WORKER;ENVIRONMENT_IS_SHELL=!ENVIRONMENT_IS_WEB&&!ENVIRONMENT_IS_NODE&&!ENVIRONMENT_IS_WORKER;var scriptDirectory="";function locateFile(path){if(Module["locateFile"]){return Module["locateFile"](path,scriptDirectory)}else{return scriptDirectory+path}}var read_,readAsync,readBinary,setWindowTitle;if(ENVIRONMENT_IS_NODE){scriptDirectory=__dirname+"/";var nodeFS;var nodePath;read_=function shell_read(filename,binary){var ret;if(!nodeFS)nodeFS=require("fs");if(!nodePath)nodePath=require("path");filename=nodePath["normalize"](filename);ret=nodeFS["readFileSync"](filename);return 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function"])}function ___cxa_allocate_exception(size){return _malloc(size)}var ___exception_infos={};var ___exception_caught=[];function ___exception_addRef(ptr){if(!ptr)return;var info=___exception_infos[ptr];info.refcount++}function ___exception_deAdjust(adjusted){if(!adjusted||___exception_infos[adjusted])return adjusted;for(var key in ___exception_infos){var ptr=+key;var adj=___exception_infos[ptr].adjusted;var len=adj.length;for(var i=0;i>2]=thrown;thrown=buffer;for(var i=0;i>2];info.adjusted.push(thrown);return(setTempRet0(typeArray[i]),thrown)|0}}thrown=HEAP32[thrown>>2];return(setTempRet0(throwntype),thrown)|0}Module["___cxa_find_matching_catch"]=___cxa_find_matching_catch;function ___cxa_find_matching_catch_2(a0,a1){return ___cxa_find_matching_catch(a0,a1)}function ___cxa_find_matching_catch_3(a0,a1,a2){return ___cxa_find_matching_catch(a0,a1,a2)}function ___cxa_get_exception_ptr(ptr){return ptr}function ___cxa_pure_virtual(){ABORT=true;throw"Pure virtual function called!"}function ___cxa_throw(ptr,type,destructor){___exception_infos[ptr]={ptr:ptr,adjusted:[ptr],type:type,destructor:destructor,refcount:0,caught:false,rethrown:false};___exception_last=ptr;if(!("uncaught_exception"in __ZSt18uncaught_exceptionv)){__ZSt18uncaught_exceptionv.uncaught_exceptions=1}else{__ZSt18uncaught_exceptionv.uncaught_exceptions++}throw ptr}function ___cxa_uncaught_exceptions(){return __ZSt18uncaught_exceptionv.uncaught_exceptions}function ___lock(){}var PATH={splitPath:function(filename){var splitPathRe=/^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;return splitPathRe.exec(filename).slice(1)},normalizeArray:function(parts,allowAboveRoot){var up=0;for(var i=parts.length-1;i>=0;i--){var last=parts[i];if(last==="."){parts.splice(i,1)}else if(last===".."){parts.splice(i,1);up++}else if(up){parts.splice(i,1);up--}}if(allowAboveRoot){for(;up;up--){parts.unshift("..")}}return parts},normalize:function(path){var isAbsolute=path.charAt(0)==="/",trailingSlash=path.substr(-1)==="/";path=PATH.normalizeArray(path.split("/").filter(function(p){return!!p}),!isAbsolute).join("/");if(!path&&!isAbsolute){path="."}if(path&&trailingSlash){path+="/"}return(isAbsolute?"/":"")+path},dirname:function(path){var result=PATH.splitPath(path),root=result[0],dir=result[1];if(!root&&!dir){return"."}if(dir){dir=dir.substr(0,dir.length-1)}return root+dir},basename:function(path){if(path==="/")return"/";var lastSlash=path.lastIndexOf("/");if(lastSlash===-1)return path;return path.substr(lastSlash+1)},extname:function(path){return PATH.splitPath(path)[3]},join:function(){var paths=Array.prototype.slice.call(arguments,0);return PATH.normalize(paths.join("/"))},join2:function(l,r){return PATH.normalize(l+"/"+r)}};var SYSCALLS={buffers:[null,[],[]],printChar:function(stream,curr){var buffer=SYSCALLS.buffers[stream];if(curr===0||curr===10){(stream===1?out:err)(UTF8ArrayToString(buffer,0));buffer.length=0}else{buffer.push(curr)}},varargs:0,get:function(varargs){SYSCALLS.varargs+=4;var ret=HEAP32[SYSCALLS.varargs-4>>2];return ret},getStr:function(){var ret=UTF8ToString(SYSCALLS.get());return ret},get64:function(){var low=SYSCALLS.get(),high=SYSCALLS.get();return low},getZero:function(){SYSCALLS.get()}};function ___syscall140(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.getStreamFromFD(),offset_high=SYSCALLS.get(),offset_low=SYSCALLS.get(),result=SYSCALLS.get(),whence=SYSCALLS.get();return 0}catch(e){if(typeof FS==="undefined"||!(e instanceof FS.ErrnoError))abort(e);return-e.errno}}function ___syscall146(which,varargs){SYSCALLS.varargs=varargs;try{var stream=SYSCALLS.get(),iov=SYSCALLS.get(),iovcnt=SYSCALLS.get();var ret=0;for(var i=0;i>2];var len=HEAP32[iov+(i*8+4)>>2];for(var j=0;j>2]=value;return value}function abortOnCannotGrowMemory(requestedSize){abort("OOM")}function emscripten_realloc_buffer(size){var PAGE_MULTIPLE=65536;size=alignUp(size,PAGE_MULTIPLE);var oldSize=buffer.byteLength;try{var result=wasmMemory.grow((size-oldSize)/65536);if(result!==(-1|0)){buffer=wasmMemory.buffer;return true}else{return false}}catch(e){return false}}function _emscripten_resize_heap(requestedSize){var oldSize=_emscripten_get_heap_size();var PAGE_MULTIPLE=65536;var LIMIT=2147483648-PAGE_MULTIPLE;if(requestedSize>LIMIT){return false}var MIN_TOTAL_MEMORY=16777216;var newSize=Math.max(oldSize,MIN_TOTAL_MEMORY);while(newSize>2]=ret}return ret}function invoke_i(index){var sp=stackSave();try{return dynCall_i(index)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_ii(index,a1){var sp=stackSave();try{return dynCall_ii(index,a1)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_iii(index,a1,a2){var sp=stackSave();try{return dynCall_iii(index,a1,a2)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_iiii(index,a1,a2,a3){var sp=stackSave();try{return dynCall_iiii(index,a1,a2,a3)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_iiiii(index,a1,a2,a3,a4){var sp=stackSave();try{return dynCall_iiiii(index,a1,a2,a3,a4)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_iiiiii(index,a1,a2,a3,a4,a5){var sp=stackSave();try{return dynCall_iiiiii(index,a1,a2,a3,a4,a5)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_ji(index,a1){var sp=stackSave();try{return dynCall_ji(index,a1)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_v(index){var sp=stackSave();try{dynCall_v(index)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_vi(index,a1){var sp=stackSave();try{dynCall_vi(index,a1)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_vii(index,a1,a2){var sp=stackSave();try{dynCall_vii(index,a1,a2)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viii(index,a1,a2,a3){var sp=stackSave();try{dynCall_viii(index,a1,a2,a3)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viiii(index,a1,a2,a3,a4){var sp=stackSave();try{dynCall_viiii(index,a1,a2,a3,a4)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viiiii(index,a1,a2,a3,a4,a5){var sp=stackSave();try{dynCall_viiiii(index,a1,a2,a3,a4,a5)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7){var sp=stackSave();try{dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}function invoke_viji(index,a1,a2,a3,a4){var sp=stackSave();try{dynCall_viji(index,a1,a2,a3,a4)}catch(e){stackRestore(sp);if(e!==e+0&&e!=="longjmp")throw e;_setThrew(1,0)}}var asmGlobalArg={};var asmLibraryArg={"n":abort,"L":setTempRet0,"b":getTempRet0,"ra":invoke_i,"g":invoke_ii,"m":invoke_iii,"o":invoke_iiii,"s":invoke_iiiii,"t":invoke_iiiiii,"K":invoke_ji,"u":invoke_v,"f":invoke_vi,"e":invoke_vii,"j":invoke_viii,"q":invoke_viiii,"r":invoke_viiiii,"A":invoke_viiiiiii,"J":invoke_viji,"z":___assert_fail,"i":___cxa_allocate_exception,"y":___cxa_begin_catch,"I":___cxa_end_catch,"c":___cxa_find_matching_catch_2,"h":___cxa_find_matching_catch_3,"l":___cxa_free_exception,"qa":___cxa_get_exception_ptr,"pa":___cxa_pure_virtual,"k":___cxa_throw,"oa":___cxa_uncaught_exceptions,"na":___lock,"d":___resumeException,"H":___setErrNo,"ma":___syscall140,"G":___syscall146,"la":___syscall54,"ka":___syscall6,"F":___unlock,"E":_abort,"ja":_api_close_keyboard,"ia":_api_create_sound,"ha":_api_create_sound_float,"ga":_api_delete_sound,"fa":_api_draw_begin,"ea":_api_draw_belt,"D":_api_draw_blit,"da":_api_draw_clip_text,"w":_api_draw_end,"ca":_api_draw_text,"ba":_api_duplicate_sound,"aa":_api_exit_game,"C":_api_open_keyboard,"B":_api_play_sound,"$":_api_set_cursor,"_":_api_set_volume,"Z":_api_stop_sound,"Y":_api_websocket_closed,"X":_api_websocket_send,"W":_emscripten_asm_const_ii,"V":_emscripten_get_heap_size,"U":_emscripten_memcpy_big,"T":_emscripten_resize_heap,"p":_exit,"S":_exit_error,"v":_get_file_contents,"R":_get_file_size,"Q":_llvm_eh_typeid_for,"P":_llvm_trap,"O":_put_file_contents,"N":_remove_file,"x":_time,"M":abortOnCannotGrowMemory,"a":DYNAMICTOP_PTR};var asm=Module["asm"](asmGlobalArg,asmLibraryArg,buffer);Module["asm"]=asm;var _DApi_AllocPacket=Module["_DApi_AllocPacket"]=function(){return Module["asm"]["sa"].apply(null,arguments)};var _DApi_Char=Module["_DApi_Char"]=function(){return Module["asm"]["ta"].apply(null,arguments)};var _DApi_Init=Module["_DApi_Init"]=function(){return Module["asm"]["ua"].apply(null,arguments)};var _DApi_Key=Module["_DApi_Key"]=function(){return Module["asm"]["va"].apply(null,arguments)};var _DApi_Mouse=Module["_DApi_Mouse"]=function(){return Module["asm"]["wa"].apply(null,arguments)};var _DApi_Render=Module["_DApi_Render"]=function(){return Module["asm"]["xa"].apply(null,arguments)};var _DApi_SyncText=Module["_DApi_SyncText"]=function(){return Module["asm"]["ya"].apply(null,arguments)};var _SNet_InitWebsocket=Module["_SNet_InitWebsocket"]=function(){return Module["asm"]["za"].apply(null,arguments)};var __ZSt18uncaught_exceptionv=Module["__ZSt18uncaught_exceptionv"]=function(){return Module["asm"]["Aa"].apply(null,arguments)};var ___cxa_can_catch=Module["___cxa_can_catch"]=function(){return Module["asm"]["Ba"].apply(null,arguments)};var ___cxa_is_pointer_type=Module["___cxa_is_pointer_type"]=function(){return Module["asm"]["Ca"].apply(null,arguments)};var ___em_js__api_close_keyboard=Module["___em_js__api_close_keyboard"]=function(){return Module["asm"]["Da"].apply(null,arguments)};var ___em_js__api_create_sound=Module["___em_js__api_create_sound"]=function(){return Module["asm"]["Ea"].apply(null,arguments)};var ___em_js__api_create_sound_float=Module["___em_js__api_create_sound_float"]=function(){return Module["asm"]["Fa"].apply(null,arguments)};var ___em_js__api_delete_sound=Module["___em_js__api_delete_sound"]=function(){return Module["asm"]["Ga"].apply(null,arguments)};var ___em_js__api_draw_begin=Module["___em_js__api_draw_begin"]=function(){return Module["asm"]["Ha"].apply(null,arguments)};var ___em_js__api_draw_belt=Module["___em_js__api_draw_belt"]=function(){return Module["asm"]["Ia"].apply(null,arguments)};var ___em_js__api_draw_blit=Module["___em_js__api_draw_blit"]=function(){return Module["asm"]["Ja"].apply(null,arguments)};var ___em_js__api_draw_clip_text=Module["___em_js__api_draw_clip_text"]=function(){return Module["asm"]["Ka"].apply(null,arguments)};var ___em_js__api_draw_end=Module["___em_js__api_draw_end"]=function(){return Module["asm"]["La"].apply(null,arguments)};var ___em_js__api_draw_text=Module["___em_js__api_draw_text"]=function(){return Module["asm"]["Ma"].apply(null,arguments)};var ___em_js__api_duplicate_sound=Module["___em_js__api_duplicate_sound"]=function(){return Module["asm"]["Na"].apply(null,arguments)};var ___em_js__api_exit_game=Module["___em_js__api_exit_game"]=function(){return Module["asm"]["Oa"].apply(null,arguments)};var ___em_js__api_open_keyboard=Module["___em_js__api_open_keyboard"]=function(){return Module["asm"]["Pa"].apply(null,arguments)};var ___em_js__api_play_sound=Module["___em_js__api_play_sound"]=function(){return Module["asm"]["Qa"].apply(null,arguments)};var ___em_js__api_set_cursor=Module["___em_js__api_set_cursor"]=function(){return Module["asm"]["Ra"].apply(null,arguments)};var ___em_js__api_set_volume=Module["___em_js__api_set_volume"]=function(){return Module["asm"]["Sa"].apply(null,arguments)};var ___em_js__api_stop_sound=Module["___em_js__api_stop_sound"]=function(){return Module["asm"]["Ta"].apply(null,arguments)};var ___em_js__api_websocket_closed=Module["___em_js__api_websocket_closed"]=function(){return Module["asm"]["Ua"].apply(null,arguments)};var ___em_js__api_websocket_send=Module["___em_js__api_websocket_send"]=function(){return Module["asm"]["Va"].apply(null,arguments)};var ___em_js__exit_error=Module["___em_js__exit_error"]=function(){return Module["asm"]["Wa"].apply(null,arguments)};var ___em_js__get_file_contents=Module["___em_js__get_file_contents"]=function(){return Module["asm"]["Xa"].apply(null,arguments)};var ___em_js__get_file_size=Module["___em_js__get_file_size"]=function(){return Module["asm"]["Ya"].apply(null,arguments)};var ___em_js__put_file_contents=Module["___em_js__put_file_contents"]=function(){return Module["asm"]["Za"].apply(null,arguments)};var ___em_js__remove_file=Module["___em_js__remove_file"]=function(){return Module["asm"]["_a"].apply(null,arguments)};var ___em_js__show_alert=Module["___em_js__show_alert"]=function(){return Module["asm"]["$a"].apply(null,arguments)};var ___em_js__trace_pop=Module["___em_js__trace_pop"]=function(){return Module["asm"]["ab"].apply(null,arguments)};var ___em_js__trace_push=Module["___em_js__trace_push"]=function(){return Module["asm"]["bb"].apply(null,arguments)};var _free=Module["_free"]=function(){return Module["asm"]["cb"].apply(null,arguments)};var _malloc=Module["_malloc"]=function(){return Module["asm"]["db"].apply(null,arguments)};var _setThrew=Module["_setThrew"]=function(){return Module["asm"]["eb"].apply(null,arguments)};var globalCtors=Module["globalCtors"]=function(){return Module["asm"]["ub"].apply(null,arguments)};var stackRestore=Module["stackRestore"]=function(){return Module["asm"]["vb"].apply(null,arguments)};var stackSave=Module["stackSave"]=function(){return Module["asm"]["wb"].apply(null,arguments)};var dynCall_i=Module["dynCall_i"]=function(){return Module["asm"]["fb"].apply(null,arguments)};var dynCall_ii=Module["dynCall_ii"]=function(){return Module["asm"]["gb"].apply(null,arguments)};var dynCall_iii=Module["dynCall_iii"]=function(){return Module["asm"]["hb"].apply(null,arguments)};var dynCall_iiii=Module["dynCall_iiii"]=function(){return Module["asm"]["ib"].apply(null,arguments)};var dynCall_iiiii=Module["dynCall_iiiii"]=function(){return Module["asm"]["jb"].apply(null,arguments)};var dynCall_iiiiii=Module["dynCall_iiiiii"]=function(){return Module["asm"]["kb"].apply(null,arguments)};var dynCall_ji=Module["dynCall_ji"]=function(){return Module["asm"]["lb"].apply(null,arguments)};var dynCall_v=Module["dynCall_v"]=function(){return Module["asm"]["mb"].apply(null,arguments)};var dynCall_vi=Module["dynCall_vi"]=function(){return Module["asm"]["nb"].apply(null,arguments)};var dynCall_vii=Module["dynCall_vii"]=function(){return Module["asm"]["ob"].apply(null,arguments)};var dynCall_viii=Module["dynCall_viii"]=function(){return Module["asm"]["pb"].apply(null,arguments)};var dynCall_viiii=Module["dynCall_viiii"]=function(){return Module["asm"]["qb"].apply(null,arguments)};var dynCall_viiiii=Module["dynCall_viiiii"]=function(){return Module["asm"]["rb"].apply(null,arguments)};var dynCall_viiiiiii=Module["dynCall_viiiiiii"]=function(){return Module["asm"]["sb"].apply(null,arguments)};var dynCall_viji=Module["dynCall_viji"]=function(){return Module["asm"]["tb"].apply(null,arguments)};Module["asm"]=asm;Module["then"]=function(func){if(Module["calledRun"]){func(Module)}else{var old=Module["onRuntimeInitialized"];Module["onRuntimeInitialized"]=function(){if(old)old();func(Module)}}return Module};function ExitStatus(status){this.name="ExitStatus";this.message="Program terminated with exit("+status+")";this.status=status}ExitStatus.prototype=new Error;ExitStatus.prototype.constructor=ExitStatus;dependenciesFulfilled=function runCaller(){if(!Module["calledRun"])run();if(!Module["calledRun"])dependenciesFulfilled=runCaller};function run(args){args=args||Module["arguments"];if(runDependencies>0){return}preRun();if(runDependencies>0)return;if(Module["calledRun"])return;function doRun(){if(Module["calledRun"])return;Module["calledRun"]=true;if(ABORT)return;initRuntime();preMain();if(Module["onRuntimeInitialized"])Module["onRuntimeInitialized"]();postRun()}if(Module["setStatus"]){Module["setStatus"]("Running...");setTimeout(function(){setTimeout(function(){Module["setStatus"]("")},1);doRun()},1)}else{doRun()}}Module["run"]=run;function exit(status,implicit){if(implicit&&Module["noExitRuntime"]&&status===0){return}if(Module["noExitRuntime"]){}else{ABORT=true;EXITSTATUS=status;exitRuntime();if(Module["onExit"])Module["onExit"](status)}Module["quit"](status,new ExitStatus(status))}function abort(what){if(Module["onAbort"]){Module["onAbort"](what)}what+="";out(what);err(what);ABORT=true;EXITSTATUS=1;throw"abort("+what+"). Build with -s ASSERTIONS=1 for more info."}Module["abort"]=abort;if(Module["preInit"]){if(typeof Module["preInit"]=="function")Module["preInit"]=[Module["preInit"]];while(Module["preInit"].length>0){Module["preInit"].pop()()}}Module["noExitRuntime"]=true;run();Module["ready"]=new Promise(function(resolve,reject){delete Module["then"];Module["onAbort"]=function(what){reject(what)};addOnPostRun(function(){resolve(Module)})}); +// The Module object: Our interface to the outside world. We import +// and export values on it. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to check if Module already exists (e.g. case 3 above). +// Substitution will be replaced with actual code on later stage of the build, +// this way Closure Compiler will not mangle it (e.g. case 4. above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module = typeof DiabloSpawn !== 'undefined' ? DiabloSpawn : {}; + +// --pre-jses are emitted after the Module integration code, so that they can +// refer to Module (if they choose; they can also define Module) - return DiabloSpawn +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +var key; +for (key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +Module['arguments'] = []; +Module['thisProgram'] = './this.program'; +Module['quit'] = function(status, toThrow) { + throw toThrow; +}; +Module['preRun'] = []; +Module['postRun'] = []; + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** + +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; +ENVIRONMENT_IS_WEB = typeof window === 'object'; +ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; +ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; +ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; + + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + + +// `/` should be present at the end if `scriptDirectory` is not empty +var scriptDirectory = ''; +function locateFile(path) { + if (Module['locateFile']) { + return Module['locateFile'](path, scriptDirectory); + } else { + return scriptDirectory + path; + } +} + +if (ENVIRONMENT_IS_NODE) { + scriptDirectory = __dirname + '/'; + + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + var nodeFS; + var nodePath; + + Module['read'] = function shell_read(filename, binary) { + var ret; + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } + + Module['arguments'] = process['argv'].slice(2); + + // MODULARIZE will export the module in the proper place outside, we don't need to export here + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + // Currently node will swallow unhandled rejections, but this behavior is + // deprecated, and in the future it will exit with error status. + process['on']('unhandledRejection', function(reason, p) { + process['exit'](1); + }); + + Module['quit'] = function(status) { + process['exit'](status); + }; + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} else +if (ENVIRONMENT_IS_SHELL) { + + + if (typeof read != 'undefined') { + Module['read'] = function shell_read(f) { + return read(f); + }; + } + + Module['readBinary'] = function readBinary(f) { + var data; + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status) { + quit(status); + } + } +} else +if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + if (ENVIRONMENT_IS_WEB) { + if (document.currentScript) { + scriptDirectory = document.currentScript.src; + } + } else { // worker + scriptDirectory = self.location.href; + } + // When MODULARIZE (and not _INSTANCE), this JS may be executed later, after document.currentScript + // is gone, so we saved it, and we use it here instead of any other info. + if (_scriptDir) { + scriptDirectory = _scriptDir; + } + // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. + // otherwise, slice off the final part of the url to find the script directory. + if (scriptDirectory.indexOf('blob:') !== 0) { + scriptDirectory = scriptDirectory.split('/').slice(0, -1).join('/') + '/'; + } else { + scriptDirectory = ''; + } + + + Module['read'] = function shell_read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function readBinary(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return new Uint8Array(xhr.response); + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + return; + } + onerror(); + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + Module['setWindowTitle'] = function(title) { document.title = title }; +} else +{ +} + +// Set up the out() and err() hooks, which are how we can print to stdout or +// stderr, respectively. +// If the user provided Module.print or printErr, use that. Otherwise, +// console.log is checked first, as 'print' on the web will open a print dialogue +// printErr is preferable to console.warn (works better in shells) +// bind(console) is necessary to fix IE/Edge closed dev tools panel behavior. +var out = Module['print'] || (typeof console !== 'undefined' ? console.log.bind(console) : (typeof print !== 'undefined' ? print : null)); +var err = Module['printErr'] || (typeof printErr !== 'undefined' ? printErr : ((typeof console !== 'undefined' && console.warn.bind(console)) || out)); + +// *** Environment setup code *** + +// Merge back in the overrides +for (key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +var STACK_ALIGN = 16; + + +function staticAlloc(size) { + var ret = STATICTOP; + STATICTOP = (STATICTOP + size + 15) & -16; + return ret; +} + +function dynamicAlloc(size) { + var ret = HEAP32[DYNAMICTOP_PTR>>2]; + var end = (ret + size + 15) & -16; + HEAP32[DYNAMICTOP_PTR>>2] = end; + if (end >= TOTAL_MEMORY) { + var success = enlargeMemory(); + if (!success) { + HEAP32[DYNAMICTOP_PTR>>2] = ret; + return 0; + } + } + return ret; +} + +function alignMemory(size, factor) { + if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default + var ret = size = Math.ceil(size / factor) * factor; + return ret; +} + +function getNativeTypeSize(type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return 4; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits / 8; + } else { + return 0; + } + } + } +} + +function warnOnce(text) { + if (!warnOnce.shown) warnOnce.shown = {}; + if (!warnOnce.shown[text]) { + warnOnce.shown[text] = 1; + err(text); + } +} + +var asm2wasmImports = { // special asm2wasm imports + "f64-rem": function(x, y) { + return x % y; + }, + "debugger": function() { + debugger; + } +}; + + + +var jsCallStartIndex = 1; +var functionPointers = new Array(0); + +// 'sig' parameter is only used on LLVM wasm backend +function addFunction(func, sig) { + var base = 0; + for (var i = base; i < base + 0; i++) { + if (!functionPointers[i]) { + functionPointers[i] = func; + return jsCallStartIndex + i; + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; +} + +function removeFunction(index) { + functionPointers[index-jsCallStartIndex] = null; +} + +var funcWrappers = {}; + +function getFuncWrapper(func, sig) { + if (!func) return; // on null pointer, return undefined + assert(sig); + if (!funcWrappers[sig]) { + funcWrappers[sig] = {}; + } + var sigCache = funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; +} + + +function makeBigInt(low, high, unsigned) { + return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0)); +} + +function dynCall(sig, ptr, args) { + if (args && args.length) { + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + return Module['dynCall_' + sig].call(null, ptr); + } +} + + + +var Runtime = { + // FIXME backwards compatibility layer for ports. Support some Runtime.* + // for now, fix it there, then remove it from here. That way we + // can minimize any period of breakage. + dynCall: dynCall, // for SDL2 port +}; + +// The address globals begin at. Very low in memory, for code size and optimization opportunities. +// Above 0 is static memory, starting with globals. +// Then the stack. +// Then 'dynamic' memory for sbrk. +var GLOBAL_BASE = 1024; + + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +/** @type {function(*, string=)} */ +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); + return func; +} + +var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + stackSave() + }, + 'stackRestore': function() { + stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } +}; + +// For fast lookup of conversion functions +var toC = { + 'string': JSfuncs['stringToC'], 'array': JSfuncs['arrayToC'] +}; + + +// C calling interface. +function ccall(ident, returnType, argTypes, args, opts) { + function convertReturnValue(ret) { + if (returnType === 'string') return Pointer_stringify(ret); + if (returnType === 'boolean') return Boolean(ret); + return ret; + } + + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + ret = convertReturnValue(ret); + if (stack !== 0) stackRestore(stack); + return ret; +} + +function cwrap(ident, returnType, argTypes, opts) { + argTypes = argTypes || []; + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = returnType !== 'string'; + if (numericRet && numericArgs && !opts) { + return getCFunc(ident); + } + return function() { + return ccall(ident, returnType, argTypes, arguments, opts); + } +} + +/** @type {function(number, number, string, boolean=)} */ +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} + +/** @type {function(number, string, boolean=)} */ +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for getValue: ' + type); + } + return null; +} + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +/** @type {function((TypedArray|Array|number), string, number, number=)} */ +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var stop; + ptr = ret; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return staticAlloc(size); + if (!runtimeInitialized) return dynamicAlloc(size); + return _malloc(size); +} + +/** @type {function(number, number=)} */ +function Pointer_stringify(ptr, length) { + if (length === 0 || !ptr) return ''; + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return UTF8ToString(ptr); +} + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. +// This count should include the null terminator, +// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) { + var u1 = str.charCodeAt(++i); + u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); + } + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + +function UTF32ToString(ptr) { + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + +// Allocate heap space for a JS string, and write it there. +// It is the responsibility of the caller to free() that memory. +function allocateUTF8(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = _malloc(size); + if (ret) stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +// Allocate stack space for a JS string, and write it there. +function allocateUTF8OnStack(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = stackAlloc(size); + stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +function demangle(func) { + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP, +/** @type {ArrayBuffer} */ + buffer, +/** @type {Int8Array} */ + HEAP8, +/** @type {Uint8Array} */ + HEAPU8, +/** @type {Int16Array} */ + HEAP16, +/** @type {Uint16Array} */ + HEAPU16, +/** @type {Int32Array} */ + HEAP32, +/** @type {Uint32Array} */ + HEAPU32, +/** @type {Float32Array} */ + HEAPF32, +/** @type {Float64Array} */ + HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + + + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + +if (!Module['reallocBuffer']) Module['reallocBuffer'] = function(size) { + var ret; + try { + if (ArrayBuffer.transfer) { + ret = ArrayBuffer.transfer(buffer, size); + } else { + var oldHEAP8 = HEAP8; + ret = new ArrayBuffer(size); + var temp = new Int8Array(ret); + temp.set(oldHEAP8); + } + } catch(e) { + return false; + } + var success = _emscripten_replace_memory(ret); + if (!success) return false; + return ret; +}; + +function enlargeMemory() { + // TOTAL_MEMORY is the current size of the actual array, and DYNAMICTOP is the new top. + + + var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB. + var LIMIT = 2147483648 - PAGE_MULTIPLE; // We can do one page short of 2GB as theoretical maximum. + + if (HEAP32[DYNAMICTOP_PTR>>2] > LIMIT) { + return false; + } + + var OLD_TOTAL_MEMORY = TOTAL_MEMORY; + TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY); // So the loop below will not be infinite, and minimum asm.js memory size is 16MB. + + while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR>>2]) { // Keep incrementing the heap size as long as it's less than what is requested. + if (TOTAL_MEMORY <= 536870912) { + TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE); // Simple heuristic: double until 1GB... + } else { + // ..., but after that, add smaller increments towards 2GB, which we cannot reach + TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT); + } + } + + + var replacement = Module['reallocBuffer'](TOTAL_MEMORY); + if (!replacement || replacement.byteLength != TOTAL_MEMORY) { + // restore the state to before this call, we failed + TOTAL_MEMORY = OLD_TOTAL_MEMORY; + return false; + } + + // everything worked + + updateGlobalBuffer(replacement); + updateGlobalBufferViews(); + + + + return true; +} + +var byteLength; +try { + byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, 'byteLength').get); + byteLength(new ArrayBuffer(4)); // can fail on older ie +} catch(e) { // can fail on older node/v8 + byteLength = function(buffer) { return buffer.byteLength; }; +} + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 134217728; +if (TOTAL_MEMORY < TOTAL_STACK) err('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; +} else { + // Use a WebAssembly memory where available + if (typeof WebAssembly === 'object' && typeof WebAssembly.Memory === 'function') { + Module['wasmMemory'] = new WebAssembly.Memory({ 'initial': TOTAL_MEMORY / WASM_PAGE_SIZE }); + buffer = Module['wasmMemory'].buffer; + } else + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + Module['buffer'] = buffer; +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the main() is called + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +/** @deprecated */ +function writeStringToMemory(string, buffer, dontAddNull) { + warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var /** @type {number} */ lastChar, /** @type {number} */ end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} + +function writeArrayToMemory(array, buffer) { + HEAP8.set(array, buffer); +} + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_max = Math.max; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled + +function getUniqueRunDependency(id) { + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } +} + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + + + + +// Prefix of data URIs emitted by SINGLE_FILE and related options. +var dataURIPrefix = 'data:application/octet-stream;base64,'; + +// Indicates whether filename is a base64 data URI. +function isDataURI(filename) { + return String.prototype.startsWith ? + filename.startsWith(dataURIPrefix) : + filename.indexOf(dataURIPrefix) === 0; +} + + + + +function integrateWasmJS() { + // wasm.js has several methods for creating the compiled code module here: + // * 'native-wasm' : use native WebAssembly support in the browser + // * 'interpret-s-expr': load s-expression code from a .wast and interpret + // * 'interpret-binary': load binary wasm and interpret + // * 'interpret-asm2wasm': load asm.js code, translate to wasm, and interpret + // * 'asmjs': no wasm, just load the asm.js code and use that (good for testing) + // The method is set at compile time (BINARYEN_METHOD) + // The method can be a comma-separated list, in which case, we will try the + // options one by one. Some of them can fail gracefully, and then we can try + // the next. + + // inputs + + var method = 'native-wasm'; + + var wasmTextFile = 'DiabloSpawn.wast'; + var wasmBinaryFile = 'DiabloSpawn.wasm'; + var asmjsCodeFile = 'DiabloSpawn.temp.asm.js'; + + if (!isDataURI(wasmTextFile)) { + wasmTextFile = locateFile(wasmTextFile); + } + if (!isDataURI(wasmBinaryFile)) { + wasmBinaryFile = locateFile(wasmBinaryFile); + } + if (!isDataURI(asmjsCodeFile)) { + asmjsCodeFile = locateFile(asmjsCodeFile); + } + + // utilities + + var wasmPageSize = 64*1024; + + var info = { + 'global': null, + 'env': null, + 'asm2wasm': asm2wasmImports, + 'parent': Module // Module inside wasm-js.cpp refers to wasm-js.cpp; this allows access to the outside program. + }; + + var exports = null; + + + function mergeMemory(newBuffer) { + // The wasm instance creates its memory. But static init code might have written to + // buffer already, including the mem init file, and we must copy it over in a proper merge. + // TODO: avoid this copy, by avoiding such static init writes + // TODO: in shorter term, just copy up to the last static init write + var oldBuffer = Module['buffer']; + if (newBuffer.byteLength < oldBuffer.byteLength) { + err('the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here'); + } + var oldView = new Int8Array(oldBuffer); + var newView = new Int8Array(newBuffer); + + + newView.set(oldView); + updateGlobalBuffer(newBuffer); + updateGlobalBufferViews(); + } + + function fixImports(imports) { + return imports; + } + + function getBinary() { + try { + if (Module['wasmBinary']) { + return new Uint8Array(Module['wasmBinary']); + } + if (Module['readBinary']) { + return Module['readBinary'](wasmBinaryFile); + } else { + throw "both async and sync fetching of the wasm failed"; + } + } + catch (err) { + abort(err); + } + } + + function getBinaryPromise() { + // if we don't have the binary yet, and have the Fetch api, use that + // in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web + if (!Module['wasmBinary'] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') { + return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { + if (!response['ok']) { + throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; + } + return response['arrayBuffer'](); + }).catch(function () { + return getBinary(); + }); + } + // Otherwise, getBinary should be able to get it synchronously + return new Promise(function(resolve, reject) { + resolve(getBinary()); + }); + } + + // do-method functions + + + function doNativeWasm(global, env, providedBuffer) { + if (typeof WebAssembly !== 'object') { + err('no native wasm support detected'); + return false; + } + // prepare memory import + if (!(Module['wasmMemory'] instanceof WebAssembly.Memory)) { + err('no native wasm Memory in use'); + return false; + } + env['memory'] = Module['wasmMemory']; + // Load the wasm module and create an instance of using native support in the JS engine. + info['global'] = { + 'NaN': NaN, + 'Infinity': Infinity + }; + info['global.Math'] = Math; + info['env'] = env; + // handle a generated wasm instance, receiving its exports and + // performing other necessary setup + function receiveInstance(instance, module) { + exports = instance.exports; + if (exports.memory) mergeMemory(exports.memory); + Module['asm'] = exports; + Module["usingWasm"] = true; + removeRunDependency('wasm-instantiate'); + } + addRunDependency('wasm-instantiate'); + + // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback + // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel + // to any other async startup actions they are performing. + if (Module['instantiateWasm']) { + try { + return Module['instantiateWasm'](info, receiveInstance); + } catch(e) { + err('Module.instantiateWasm callback failed with error: ' + e); + return false; + } + } + + function receiveInstantiatedSource(output) { + // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance. + // receiveInstance() will swap in the exports (to Module.asm) so they can be called + receiveInstance(output['instance'], output['module']); + } + function instantiateArrayBuffer(receiver) { + getBinaryPromise().then(function(binary) { + return WebAssembly.instantiate(binary, info); + }).then(receiver).catch(function(reason) { + err('failed to asynchronously prepare wasm: ' + reason); + abort(reason); + }); + } + // Prefer streaming instantiation if available. + if (!Module['wasmBinary'] && + typeof WebAssembly.instantiateStreaming === 'function' && + !isDataURI(wasmBinaryFile) && + typeof fetch === 'function') { + WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { credentials: 'same-origin' }), info) + .then(receiveInstantiatedSource) + .catch(function(reason) { + // We expect the most common failure cause to be a bad MIME type for the binary, + // in which case falling back to ArrayBuffer instantiation should work. + err('wasm streaming compile failed: ' + reason); + err('falling back to ArrayBuffer instantiation'); + instantiateArrayBuffer(receiveInstantiatedSource); + }); + } else { + instantiateArrayBuffer(receiveInstantiatedSource); + } + return {}; // no exports yet; we'll fill them in later + } + + + // We may have a preloaded value in Module.asm, save it + Module['asmPreload'] = Module['asm']; + + // Memory growth integration code + + var asmjsReallocBuffer = Module['reallocBuffer']; + + var wasmReallocBuffer = function(size) { + var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB. + size = alignUp(size, PAGE_MULTIPLE); // round up to wasm page size + var old = Module['buffer']; + var oldSize = old.byteLength; + if (Module["usingWasm"]) { + // native wasm support + try { + var result = Module['wasmMemory'].grow((size - oldSize) / wasmPageSize); // .grow() takes a delta compared to the previous size + if (result !== (-1 | 0)) { + // success in native wasm memory growth, get the buffer from the memory + return Module['buffer'] = Module['wasmMemory'].buffer; + } else { + return null; + } + } catch(e) { + return null; + } + } + }; + + Module['reallocBuffer'] = function(size) { + if (finalMethod === 'asmjs') { + return asmjsReallocBuffer(size); + } else { + return wasmReallocBuffer(size); + } + }; + + // we may try more than one; this is the final one, that worked and we are using + var finalMethod = ''; + + // Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate + // the wasm module at that time, and it receives imports and provides exports and so forth, the app + // doesn't need to care that it is wasm or olyfilled wasm or asm.js. + + Module['asm'] = function(global, env, providedBuffer) { + env = fixImports(env); + + // import table + if (!env['table']) { + var TABLE_SIZE = Module['wasmTableSize']; + if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; // works in binaryen interpreter at least + var MAX_TABLE_SIZE = Module['wasmMaxTableSize']; + if (typeof WebAssembly === 'object' && typeof WebAssembly.Table === 'function') { + if (MAX_TABLE_SIZE !== undefined) { + env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, 'maximum': MAX_TABLE_SIZE, 'element': 'anyfunc' }); + } else { + env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, element: 'anyfunc' }); + } + } else { + env['table'] = new Array(TABLE_SIZE); // works in binaryen interpreter at least + } + Module['wasmTable'] = env['table']; + } + + if (!env['memoryBase']) { + env['memoryBase'] = Module['STATIC_BASE']; // tell the memory segments where to place themselves + } + if (!env['tableBase']) { + env['tableBase'] = 0; // table starts at 0 by default, in dynamic linking this will change + } + + // try the methods. each should return the exports if it succeeded + + var exports; + exports = doNativeWasm(global, env, providedBuffer); + + assert(exports, 'no binaryen method succeeded.'); + + + return exports; + }; + + var methodHandler = Module['asm']; // note our method handler, as we may modify Module['asm'] later +} + +integrateWasmJS(); + +// === Body === + +var ASM_CONSTS = [function($0) { self.DApi.current_save_id($0); }]; + +function _emscripten_asm_const_ii(code, a0) { + return ASM_CONSTS[code](a0); +} +function __api_close_keyboard(){ self.DApi.close_keyboard(); } +function __api_open_keyboard(x0,y0,x1,y1,len){ self.DApi.open_keyboard(x0, y0, x1, y1, len); } +function _api_create_sound(id,ptr,size){ self.DApi.create_sound(id, HEAPU8.slice(ptr, ptr + size)); } +function _api_create_sound_float(id,ptr,samples,channels,rate){ self.DApi.create_sound_raw(id, HEAPF32.slice(ptr / 4, ptr / 4 + samples * channels), samples, channels, rate); } +function _api_delete_sound(id){ self.DApi.delete_sound(id); } +function _api_draw_begin(){ self.DApi.draw_begin(); } +function _api_draw_belt(items){ self.DApi.draw_belt(HEAP32.subarray(items / 4, items / 4 + 8)); } +function _api_draw_blit(x,y,w,h,ptr){ self.DApi.draw_blit(x, y, w, h, HEAPU8.subarray(ptr, ptr + w * h * 4)); } +function _api_draw_clip_text(x0,y0,x1,y1){ self.DApi.draw_clip_text(x0, y0, x1, y1); } +function _api_draw_end(){ self.DApi.draw_end(); } +function _api_draw_text(x,y,ptr,color){ var end = HEAPU8.indexOf(0, ptr); var text = String.fromCharCode.apply(null, HEAPU8.subarray(ptr, end)); self.DApi.draw_text(x, y, text, color); } +function _api_duplicate_sound(id,srcId){ self.DApi.duplicate_sound(id, srcId); } +function _api_exit_game(){ self.DApi.exit_game(); } +function _api_play_sound(id,volume,pan,loop){ self.DApi.play_sound(id, volume, pan, loop); } +function _api_set_cursor(x,y){ self.DApi.set_cursor(x, y); } +function _api_set_volume(id,volume){ self.DApi.set_volume(id, volume); } +function _api_stop_sound(id){ self.DApi.stop_sound(id); } +function _api_websocket_closed(){ return self.DApi.websocket_closed(); } +function _api_websocket_send(ptr,size){ self.DApi.websocket_send(HEAPU8.subarray(ptr, ptr + size)); } +function _exit_error(err){ var end = HEAPU8.indexOf( 0, err ); var text = String.fromCharCode.apply(null, HEAPU8.subarray( err, end )); self.DApi.exit_error( text ); } +function _get_file_contents(path,ptr,offset,size){ var end = HEAPU8.indexOf( 0, path); var text = String.fromCharCode.apply(null, HEAPU8.subarray(path, end )); self.DApi.get_file_contents(text, HEAPU8.subarray(ptr, ptr + size), offset); } +function _get_file_size(path){ var end = HEAPU8.indexOf( 0, path); var text = String.fromCharCode.apply(null, HEAPU8.subarray(path, end )); return self.DApi.get_file_size(text); } +function _put_file_contents(path,ptr,size){ var end = HEAPU8.indexOf( 0, path); var text = String.fromCharCode.apply(null, HEAPU8.subarray(path, end)); self.DApi.put_file_contents(text, HEAPU8.slice(ptr, ptr + size)); } +function _remove_file(path){ var end = HEAPU8.indexOf( 0, path); var text = String.fromCharCode.apply(null, HEAPU8.subarray(path, end )); self.DApi.remove_file( text ); } +function _show_alert(err){ var end = HEAPU8.indexOf( 0, err ); var text = String.fromCharCode.apply( null, HEAPU8.subarray( err, end ) ); self.alert( text ); } +function _trace_pop(){ if (self.WASM_TRACE) { self.WASM_TRACE.pop(); } } +function _trace_push(ptr){ var end = HEAPU8.indexOf(0, ptr); var text = String.fromCharCode.apply(null, HEAPU8.subarray(ptr, end)); console.log(text); self.WASM_TRACE = self.WASM_TRACE || []; self.WASM_TRACE.push(text); } + + + +STATIC_BASE = GLOBAL_BASE; + +STATICTOP = STATIC_BASE + 1841808; +/* global initializers */ __ATINIT__.push({ func: function() { __GLOBAL__sub_I_msgcmd_cpp() } }, { func: function() { __GLOBAL__sub_I_snet_cpp() } }); + + + + + + + +var STATIC_BUMP = 1841808; +Module["STATIC_BASE"] = STATIC_BASE; +Module["STATIC_BUMP"] = STATIC_BUMP; + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + function ___assert_fail(condition, filename, line, func) { + abort('Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function']); + } + + function ___cxa_allocate_exception(size) { + return _malloc(size); + } + + + function __ZSt18uncaught_exceptionv() { // std::uncaught_exception() + return !!__ZSt18uncaught_exceptionv.uncaught_exception; + } + + var EXCEPTIONS={last:0,caught:[],infos:{},deAdjust:function (adjusted) { + if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted; + for (var key in EXCEPTIONS.infos) { + var ptr = +key; // the iteration key is a string, and if we throw this, it must be an integer as that is what we look for + var info = EXCEPTIONS.infos[ptr]; + if (info.adjusted === adjusted) { + return ptr; + } + } + return adjusted; + },addRef:function (ptr) { + if (!ptr) return; + var info = EXCEPTIONS.infos[ptr]; + info.refcount++; + },decRef:function (ptr) { + if (!ptr) return; + var info = EXCEPTIONS.infos[ptr]; + assert(info.refcount > 0); + info.refcount--; + // A rethrown exception can reach refcount 0; it must not be discarded + // Its next handler will clear the rethrown flag and addRef it, prior to + // final decRef and destruction here + if (info.refcount === 0 && !info.rethrown) { + if (info.destructor) { + Module['dynCall_vi'](info.destructor, ptr); + } + delete EXCEPTIONS.infos[ptr]; + ___cxa_free_exception(ptr); + } + },clearRef:function (ptr) { + if (!ptr) return; + var info = EXCEPTIONS.infos[ptr]; + info.refcount = 0; + }};function ___cxa_begin_catch(ptr) { + var info = EXCEPTIONS.infos[ptr]; + if (info && !info.caught) { + info.caught = true; + __ZSt18uncaught_exceptionv.uncaught_exception--; + } + if (info) info.rethrown = false; + EXCEPTIONS.caught.push(ptr); + EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr)); + return ptr; + } + + + function ___cxa_free_exception(ptr) { + try { + return _free(ptr); + } catch(e) { // XXX FIXME + } + }function ___cxa_end_catch() { + // Clear state flag. + Module['setThrew'](0); + // Call destructor if one is registered then clear it. + var ptr = EXCEPTIONS.caught.pop(); + if (ptr) { + EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr)); + EXCEPTIONS.last = 0; // XXX in decRef? + } + } + + function ___cxa_find_matching_catch_2() { + return ___cxa_find_matching_catch.apply(null, arguments); + } + + function ___cxa_find_matching_catch_3() { + return ___cxa_find_matching_catch.apply(null, arguments); + } + + + function ___cxa_get_exception_ptr(ptr) { + // TODO: use info.adjusted? + return ptr; + } + + function ___cxa_pure_virtual() { + ABORT = true; + throw 'Pure virtual function called!'; + } + + + + function ___resumeException(ptr) { + if (!EXCEPTIONS.last) { EXCEPTIONS.last = ptr; } + throw ptr; + }function ___cxa_find_matching_catch() { + var thrown = EXCEPTIONS.last; + if (!thrown) { + // just pass through the null ptr + return ((setTempRet0(0),0)|0); + } + var info = EXCEPTIONS.infos[thrown]; + var throwntype = info.type; + if (!throwntype) { + // just pass through the thrown ptr + return ((setTempRet0(0),thrown)|0); + } + var typeArray = Array.prototype.slice.call(arguments); + + var pointer = Module['___cxa_is_pointer_type'](throwntype); + // can_catch receives a **, add indirection + if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4); + HEAP32[((___cxa_find_matching_catch.buffer)>>2)]=thrown; + thrown = ___cxa_find_matching_catch.buffer; + // The different catch blocks are denoted by different types. + // Due to inheritance, those types may not precisely match the + // type of the thrown object. Find one which matches, and + // return the type of the catch block which should be called. + for (var i = 0; i < typeArray.length; i++) { + if (typeArray[i] && Module['___cxa_can_catch'](typeArray[i], throwntype, thrown)) { + thrown = HEAP32[((thrown)>>2)]; // undo indirection + info.adjusted = thrown; + return ((setTempRet0(typeArray[i]),thrown)|0); + } + } + // Shouldn't happen unless we have bogus data in typeArray + // or encounter a type for which emscripten doesn't have suitable + // typeinfo defined. Best-efforts match just in case. + thrown = HEAP32[((thrown)>>2)]; // undo indirection + return ((setTempRet0(throwntype),thrown)|0); + }function ___cxa_throw(ptr, type, destructor) { + EXCEPTIONS.infos[ptr] = { + ptr: ptr, + adjusted: ptr, + type: type, + destructor: destructor, + refcount: 0, + caught: false, + rethrown: false + }; + EXCEPTIONS.last = ptr; + if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) { + __ZSt18uncaught_exceptionv.uncaught_exception = 1; + } else { + __ZSt18uncaught_exceptionv.uncaught_exception++; + } + throw ptr; + } + + function ___gxx_personality_v0() { + } + + function ___lock() {} + + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + // NOTE: offset_high is unused - Emscripten's off_t is 32-bit + var offset = offset_low; + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + + function flush_NO_FILESYSTEM() { + // flush anything remaining in the buffers during shutdown + var fflush = Module["_fflush"]; + if (fflush) fflush(0); + var printChar = ___syscall146.printChar; + if (!printChar) return; + var buffers = ___syscall146.buffers; + if (buffers[1].length) printChar(1, 10); + if (buffers[2].length) printChar(2, 10); + }function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffers) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___unlock() {} + + function _abort() { + Module['abort'](); + } + + var _emscripten_asm_const_int=true; + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + exit(status); + }function _exit(status) { + __exit(status); + } + + + + var _llvm_ceil_f32=Math_ceil; + + var _llvm_ctlz_i32=true; + + function _llvm_eh_typeid_for(type) { + return type; + } + + function _llvm_trap() { + abort('trap!'); + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + + + + + + + var PTHREAD_SPECIFIC={};function _pthread_getspecific(key) { + return PTHREAD_SPECIFIC[key] || 0; + } + + + var PTHREAD_SPECIFIC_NEXT_KEY=1; + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};function _pthread_key_create(key, destructor) { + if (key == 0) { + return ERRNO_CODES.EINVAL; + } + HEAP32[((key)>>2)]=PTHREAD_SPECIFIC_NEXT_KEY; + // values start at 0 + PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0; + PTHREAD_SPECIFIC_NEXT_KEY++; + return 0; + } + + function _pthread_once(ptr, func) { + if (!_pthread_once.seen) _pthread_once.seen = {}; + if (ptr in _pthread_once.seen) return; + Module['dynCall_v'](func); + _pthread_once.seen[ptr] = 1; + } + + function _pthread_setspecific(key, value) { + if (!(key in PTHREAD_SPECIFIC)) { + return ERRNO_CODES.EINVAL; + } + PTHREAD_SPECIFIC[key] = value; + return 0; + } + + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + return value; + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } +DYNAMICTOP_PTR = staticAlloc(4); + +STACK_BASE = STACKTOP = alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +var ASSERTIONS = false; + +/** @type {function(string, boolean=, number=)} */ +function intArrayFromString(stringy, dontAddNull, length) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + if (ASSERTIONS) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + } + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} + + + +Module['wasmTableSize'] = 1114; + +Module['wasmMaxTableSize'] = 1114; + +function invoke_i(index) { + var sp = stackSave(); + try { + return Module["dynCall_i"](index); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + var sp = stackSave(); + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + var sp = stackSave(); + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + var sp = stackSave(); + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiiii(index,a1,a2,a3,a4) { + var sp = stackSave(); + try { + return Module["dynCall_iiiii"](index,a1,a2,a3,a4); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiiiii(index,a1,a2,a3,a4,a5) { + var sp = stackSave(); + try { + return Module["dynCall_iiiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ji(index,a1) { + var sp = stackSave(); + try { + return Module["dynCall_ji"](index,a1); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + var sp = stackSave(); + try { + Module["dynCall_v"](index); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + var sp = stackSave(); + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + var sp = stackSave(); + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + var sp = stackSave(); + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + var sp = stackSave(); + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + var sp = stackSave(); + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + var sp = stackSave(); + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + var sp = stackSave(); + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + var sp = stackSave(); + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) { + var sp = stackSave(); + try { + Module["dynCall_viiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viij(index,a1,a2,a3,a4) { + var sp = stackSave(); + try { + Module["dynCall_viij"](index,a1,a2,a3,a4); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viji(index,a1,a2,a3,a4) { + var sp = stackSave(); + try { + Module["dynCall_viji"](index,a1,a2,a3,a4); + } catch(e) { + stackRestore(sp); + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = {}; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "invoke_i": invoke_i, "invoke_ii": invoke_ii, "invoke_iii": invoke_iii, "invoke_iiii": invoke_iiii, "invoke_iiiii": invoke_iiiii, "invoke_iiiiii": invoke_iiiiii, "invoke_ji": invoke_ji, "invoke_v": invoke_v, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_viii": invoke_viii, "invoke_viiii": invoke_viiii, "invoke_viiiii": invoke_viiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_viiiiiiiiii": invoke_viiiiiiiiii, "invoke_viij": invoke_viij, "invoke_viji": invoke_viji, "__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv, "___assert_fail": ___assert_fail, "___cxa_allocate_exception": ___cxa_allocate_exception, "___cxa_begin_catch": ___cxa_begin_catch, "___cxa_end_catch": ___cxa_end_catch, "___cxa_find_matching_catch": ___cxa_find_matching_catch, "___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2, "___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3, "___cxa_free_exception": ___cxa_free_exception, "___cxa_get_exception_ptr": ___cxa_get_exception_ptr, "___cxa_pure_virtual": ___cxa_pure_virtual, "___cxa_throw": ___cxa_throw, "___gxx_personality_v0": ___gxx_personality_v0, "___lock": ___lock, "___resumeException": ___resumeException, "___setErrNo": ___setErrNo, "___syscall140": ___syscall140, "___syscall146": ___syscall146, "___syscall54": ___syscall54, "___syscall6": ___syscall6, "___unlock": ___unlock, "__api_close_keyboard": __api_close_keyboard, "__api_open_keyboard": __api_open_keyboard, "__exit": __exit, "_abort": _abort, "_api_create_sound": _api_create_sound, "_api_create_sound_float": _api_create_sound_float, "_api_delete_sound": _api_delete_sound, "_api_draw_begin": _api_draw_begin, "_api_draw_belt": _api_draw_belt, "_api_draw_blit": _api_draw_blit, "_api_draw_clip_text": _api_draw_clip_text, "_api_draw_end": _api_draw_end, "_api_draw_text": _api_draw_text, "_api_duplicate_sound": _api_duplicate_sound, "_api_exit_game": _api_exit_game, "_api_play_sound": _api_play_sound, "_api_set_cursor": _api_set_cursor, "_api_set_volume": _api_set_volume, "_api_stop_sound": _api_stop_sound, "_api_websocket_closed": _api_websocket_closed, "_api_websocket_send": _api_websocket_send, "_emscripten_asm_const_ii": _emscripten_asm_const_ii, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_exit": _exit, "_exit_error": _exit_error, "_get_file_contents": _get_file_contents, "_get_file_size": _get_file_size, "_llvm_ceil_f32": _llvm_ceil_f32, "_llvm_eh_typeid_for": _llvm_eh_typeid_for, "_llvm_trap": _llvm_trap, "_pthread_getspecific": _pthread_getspecific, "_pthread_key_create": _pthread_key_create, "_pthread_once": _pthread_once, "_pthread_setspecific": _pthread_setspecific, "_put_file_contents": _put_file_contents, "_remove_file": _remove_file, "_show_alert": _show_alert, "_time": _time, "_trace_pop": _trace_pop, "_trace_push": _trace_push, "flush_NO_FILESYSTEM": flush_NO_FILESYSTEM, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX }; +// EMSCRIPTEN_START_ASM +var asm =Module["asm"]// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +Module["asm"] = asm; +var _DApi_AllocPacket = Module["_DApi_AllocPacket"] = function() { return Module["asm"]["_DApi_AllocPacket"].apply(null, arguments) }; +var _DApi_Char = Module["_DApi_Char"] = function() { return Module["asm"]["_DApi_Char"].apply(null, arguments) }; +var _DApi_Init = Module["_DApi_Init"] = function() { return Module["asm"]["_DApi_Init"].apply(null, arguments) }; +var _DApi_Key = Module["_DApi_Key"] = function() { return Module["asm"]["_DApi_Key"].apply(null, arguments) }; +var _DApi_Mouse = Module["_DApi_Mouse"] = function() { return Module["asm"]["_DApi_Mouse"].apply(null, arguments) }; +var _DApi_Render = Module["_DApi_Render"] = function() { return Module["asm"]["_DApi_Render"].apply(null, arguments) }; +var _DApi_SyncText = Module["_DApi_SyncText"] = function() { return Module["asm"]["_DApi_SyncText"].apply(null, arguments) }; +var _DApi_SyncTextPtr = Module["_DApi_SyncTextPtr"] = function() { return Module["asm"]["_DApi_SyncTextPtr"].apply(null, arguments) }; +var _SNet_InitWebsocket = Module["_SNet_InitWebsocket"] = function() { return Module["asm"]["_SNet_InitWebsocket"].apply(null, arguments) }; +var __GLOBAL__sub_I_msgcmd_cpp = Module["__GLOBAL__sub_I_msgcmd_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_msgcmd_cpp"].apply(null, arguments) }; +var __GLOBAL__sub_I_snet_cpp = Module["__GLOBAL__sub_I_snet_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_snet_cpp"].apply(null, arguments) }; +var ___cxa_can_catch = Module["___cxa_can_catch"] = function() { return Module["asm"]["___cxa_can_catch"].apply(null, arguments) }; +var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = function() { return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments) }; +var ___em_js___api_close_keyboard = Module["___em_js___api_close_keyboard"] = function() { return Module["asm"]["___em_js___api_close_keyboard"].apply(null, arguments) }; +var ___em_js___api_open_keyboard = Module["___em_js___api_open_keyboard"] = function() { return Module["asm"]["___em_js___api_open_keyboard"].apply(null, arguments) }; +var ___em_js__api_create_sound = Module["___em_js__api_create_sound"] = function() { return Module["asm"]["___em_js__api_create_sound"].apply(null, arguments) }; +var ___em_js__api_create_sound_float = Module["___em_js__api_create_sound_float"] = function() { return Module["asm"]["___em_js__api_create_sound_float"].apply(null, arguments) }; +var ___em_js__api_delete_sound = Module["___em_js__api_delete_sound"] = function() { return Module["asm"]["___em_js__api_delete_sound"].apply(null, arguments) }; +var ___em_js__api_draw_begin = Module["___em_js__api_draw_begin"] = function() { return Module["asm"]["___em_js__api_draw_begin"].apply(null, arguments) }; +var ___em_js__api_draw_belt = Module["___em_js__api_draw_belt"] = function() { return Module["asm"]["___em_js__api_draw_belt"].apply(null, arguments) }; +var ___em_js__api_draw_blit = Module["___em_js__api_draw_blit"] = function() { return Module["asm"]["___em_js__api_draw_blit"].apply(null, arguments) }; +var ___em_js__api_draw_clip_text = Module["___em_js__api_draw_clip_text"] = function() { return Module["asm"]["___em_js__api_draw_clip_text"].apply(null, arguments) }; +var ___em_js__api_draw_end = Module["___em_js__api_draw_end"] = function() { return Module["asm"]["___em_js__api_draw_end"].apply(null, arguments) }; +var ___em_js__api_draw_text = Module["___em_js__api_draw_text"] = function() { return Module["asm"]["___em_js__api_draw_text"].apply(null, arguments) }; +var ___em_js__api_duplicate_sound = Module["___em_js__api_duplicate_sound"] = function() { return Module["asm"]["___em_js__api_duplicate_sound"].apply(null, arguments) }; +var ___em_js__api_exit_game = Module["___em_js__api_exit_game"] = function() { return Module["asm"]["___em_js__api_exit_game"].apply(null, arguments) }; +var ___em_js__api_play_sound = Module["___em_js__api_play_sound"] = function() { return Module["asm"]["___em_js__api_play_sound"].apply(null, arguments) }; +var ___em_js__api_set_cursor = Module["___em_js__api_set_cursor"] = function() { return Module["asm"]["___em_js__api_set_cursor"].apply(null, arguments) }; +var ___em_js__api_set_volume = Module["___em_js__api_set_volume"] = function() { return Module["asm"]["___em_js__api_set_volume"].apply(null, arguments) }; +var ___em_js__api_stop_sound = Module["___em_js__api_stop_sound"] = function() { return Module["asm"]["___em_js__api_stop_sound"].apply(null, arguments) }; +var ___em_js__api_websocket_closed = Module["___em_js__api_websocket_closed"] = function() { return Module["asm"]["___em_js__api_websocket_closed"].apply(null, arguments) }; +var ___em_js__api_websocket_send = Module["___em_js__api_websocket_send"] = function() { return Module["asm"]["___em_js__api_websocket_send"].apply(null, arguments) }; +var ___em_js__exit_error = Module["___em_js__exit_error"] = function() { return Module["asm"]["___em_js__exit_error"].apply(null, arguments) }; +var ___em_js__get_file_contents = Module["___em_js__get_file_contents"] = function() { return Module["asm"]["___em_js__get_file_contents"].apply(null, arguments) }; +var ___em_js__get_file_size = Module["___em_js__get_file_size"] = function() { return Module["asm"]["___em_js__get_file_size"].apply(null, arguments) }; +var ___em_js__put_file_contents = Module["___em_js__put_file_contents"] = function() { return Module["asm"]["___em_js__put_file_contents"].apply(null, arguments) }; +var ___em_js__remove_file = Module["___em_js__remove_file"] = function() { return Module["asm"]["___em_js__remove_file"].apply(null, arguments) }; +var ___em_js__show_alert = Module["___em_js__show_alert"] = function() { return Module["asm"]["___em_js__show_alert"].apply(null, arguments) }; +var ___em_js__trace_pop = Module["___em_js__trace_pop"] = function() { return Module["asm"]["___em_js__trace_pop"].apply(null, arguments) }; +var ___em_js__trace_push = Module["___em_js__trace_push"] = function() { return Module["asm"]["___em_js__trace_push"].apply(null, arguments) }; +var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = function() { return Module["asm"]["_emscripten_replace_memory"].apply(null, arguments) }; +var _free = Module["_free"] = function() { return Module["asm"]["_free"].apply(null, arguments) }; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = function() { return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments) }; +var _malloc = Module["_malloc"] = function() { return Module["asm"]["_malloc"].apply(null, arguments) }; +var _memcpy = Module["_memcpy"] = function() { return Module["asm"]["_memcpy"].apply(null, arguments) }; +var _memmove = Module["_memmove"] = function() { return Module["asm"]["_memmove"].apply(null, arguments) }; +var _memset = Module["_memset"] = function() { return Module["asm"]["_memset"].apply(null, arguments) }; +var _sbrk = Module["_sbrk"] = function() { return Module["asm"]["_sbrk"].apply(null, arguments) }; +var establishStackSpace = Module["establishStackSpace"] = function() { return Module["asm"]["establishStackSpace"].apply(null, arguments) }; +var getTempRet0 = Module["getTempRet0"] = function() { return Module["asm"]["getTempRet0"].apply(null, arguments) }; +var runPostSets = Module["runPostSets"] = function() { return Module["asm"]["runPostSets"].apply(null, arguments) }; +var setTempRet0 = Module["setTempRet0"] = function() { return Module["asm"]["setTempRet0"].apply(null, arguments) }; +var setThrew = Module["setThrew"] = function() { return Module["asm"]["setThrew"].apply(null, arguments) }; +var stackAlloc = Module["stackAlloc"] = function() { return Module["asm"]["stackAlloc"].apply(null, arguments) }; +var stackRestore = Module["stackRestore"] = function() { return Module["asm"]["stackRestore"].apply(null, arguments) }; +var stackSave = Module["stackSave"] = function() { return Module["asm"]["stackSave"].apply(null, arguments) }; +var dynCall_i = Module["dynCall_i"] = function() { return Module["asm"]["dynCall_i"].apply(null, arguments) }; +var dynCall_ii = Module["dynCall_ii"] = function() { return Module["asm"]["dynCall_ii"].apply(null, arguments) }; +var dynCall_iii = Module["dynCall_iii"] = function() { return Module["asm"]["dynCall_iii"].apply(null, arguments) }; +var dynCall_iiii = Module["dynCall_iiii"] = function() { return Module["asm"]["dynCall_iiii"].apply(null, arguments) }; +var dynCall_iiiii = Module["dynCall_iiiii"] = function() { return Module["asm"]["dynCall_iiiii"].apply(null, arguments) }; +var dynCall_iiiiii = Module["dynCall_iiiiii"] = function() { return Module["asm"]["dynCall_iiiiii"].apply(null, arguments) }; +var dynCall_ji = Module["dynCall_ji"] = function() { return Module["asm"]["dynCall_ji"].apply(null, arguments) }; +var dynCall_v = Module["dynCall_v"] = function() { return Module["asm"]["dynCall_v"].apply(null, arguments) }; +var dynCall_vi = Module["dynCall_vi"] = function() { return Module["asm"]["dynCall_vi"].apply(null, arguments) }; +var dynCall_vii = Module["dynCall_vii"] = function() { return Module["asm"]["dynCall_vii"].apply(null, arguments) }; +var dynCall_viii = Module["dynCall_viii"] = function() { return Module["asm"]["dynCall_viii"].apply(null, arguments) }; +var dynCall_viiii = Module["dynCall_viiii"] = function() { return Module["asm"]["dynCall_viiii"].apply(null, arguments) }; +var dynCall_viiiii = Module["dynCall_viiiii"] = function() { return Module["asm"]["dynCall_viiiii"].apply(null, arguments) }; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = function() { return Module["asm"]["dynCall_viiiiii"].apply(null, arguments) }; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments) }; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments) }; +var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiii"].apply(null, arguments) }; +var dynCall_viij = Module["dynCall_viij"] = function() { return Module["asm"]["dynCall_viij"].apply(null, arguments) }; +var dynCall_viji = Module["dynCall_viji"] = function() { return Module["asm"]["dynCall_viji"].apply(null, arguments) }; +; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +// Modularize mode returns a function, which can be called to +// create instances. The instances provide a then() method, +// must like a Promise, that receives a callback. The callback +// is called when the module is ready to run, with the module +// as a parameter. (Like a Promise, it also returns the module +// so you can use the output of .then(..)). +Module['then'] = function(func) { + // We may already be ready to run code at this time. if + // so, just queue a call to the callback. + if (Module['calledRun']) { + func(Module); + } else { + // we are not ready to call then() yet. we must call it + // at the same time we would call onRuntimeInitialized. + var old = Module['onRuntimeInitialized']; + Module['onRuntimeInitialized'] = function() { + if (old) old(); + func(Module); + }; + } + return Module; +}; + +/** + * @constructor + * @extends {Error} + * @this {ExitStatus} + */ +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + + + + + +/** @type {function(Array=)} */ +function run(args) { + args = args || Module['arguments']; + + if (runDependencies > 0) { + return; + } + + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } +} +Module['run'] = run; + + +function exit(status, implicit) { + + // if this is just main exit-ing implicitly, and the status is 0, then we + // don't need to do anything here and can just leave. if the status is + // non-zero, though, then we need to report it. + // (we may have warned about this earlier, if a situation justifies doing so) + if (implicit && Module['noExitRuntime'] && status === 0) { + return; + } + + if (Module['noExitRuntime']) { + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + Module['quit'](status, new ExitStatus(status)); +} + +var abortDecorators = []; + +function abort(what) { + if (Module['onAbort']) { + Module['onAbort'](what); + } + + if (what !== undefined) { + out(what); + err(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + throw 'abort(' + what + '). Build with -s ASSERTIONS=1 for more info.'; +} +Module['abort'] = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + + +Module["noExitRuntime"] = true; + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + +Module['ready'] = new Promise(function (resolve, reject) { + delete Module['then'] + Module['onAbort'] = function (what) { + reject(what) + } + addOnPostRun(function () { + resolve(Module) + }) +}); + + + + return DiabloSpawn; } ); })(); if (typeof exports === 'object' && typeof module === 'object') - module.exports = DiabloSpawn; - else if (typeof define === 'function' && define['amd']) - define([], function() { return DiabloSpawn; }); - else if (typeof exports === 'object') - exports["DiabloSpawn"] = DiabloSpawn; - \ No newline at end of file + module.exports = DiabloSpawn; + else if (typeof define === 'function' && define['amd']) + define([], function() { return DiabloSpawn; }); + else if (typeof exports === 'object') + exports["DiabloSpawn"] = DiabloSpawn; + \ No newline at end of file diff --git a/src/api/DiabloSpawn.wasm b/src/api/DiabloSpawn.wasm index 4d8f16c..beed8db 100644 Binary files a/src/api/DiabloSpawn.wasm and b/src/api/DiabloSpawn.wasm differ diff --git a/src/api/game.worker.js b/src/api/game.worker.js index d9d80bd..9b842a8 100644 --- a/src/api/game.worker.js +++ b/src/api/game.worker.js @@ -4,8 +4,8 @@ import SpawnBinary from './DiabloSpawn.wasm'; import SpawnModule from './DiabloSpawn.jscc'; import axios from 'axios'; -const DiabloSize = 1316452; -const SpawnSize = 1196648; +const DiabloSize = 1466809; +const SpawnSize = 1337416; /* eslint-disable-next-line no-restricted-globals */ const worker = self; @@ -261,7 +261,19 @@ function call_api(func, ...params) { audioBatch = []; audioTransfer = []; packetBatch = []; - wasm["_" + func](...params); + if (func !== "text") { + wasm["_" + func](...params); + } else { + const ptr = wasm._DApi_SyncTextPtr(); + const text = params[0]; + const length = Math.min(text.length, 255); + const heap = wasm.HEAPU8; + for (let i = 0; i < length; ++i) { + heap[ptr + i] = text.charCodeAt(i); + } + heap[ptr + length] = 0; + wasm._DApi_SyncText(params[1]); + } if (audioBatch.length) { maxSoundId = maxBatchId; worker.postMessage({action: "audioBatch", batch: audioBatch}, audioTransfer); diff --git a/src/api/webrtc.js b/src/api/webrtc.js index 562c270..383ab3f 100644 --- a/src/api/webrtc.js +++ b/src/api/webrtc.js @@ -102,106 +102,120 @@ const RejectionReason = { CREATE_GAME_EXISTS: 0x06, }; -const server_info_packet = { - code: 0x32, - read: reader => ({version: reader.read32()}), - write: ({version}) => new buffer_writer(5).write8(server_info_packet.code).write32(version).result, -}; -const server_game_list_packet = { - code: 0x21, - read: reader => { - const count = reader.read8(); - const games = []; - for (let i = 0; i < count; ++i) { - games.push({type: reader.read32(), name: reader.read_str()}); - } - return {games}; +const server_packet = { + info: { + code: 0x32, + read: reader => ({version: reader.read32()}), + write: ({version}) => new buffer_writer(5).write8(server_packet.info.code).write32(version).result, }, - write: ({games}) => { - const writer = new buffer_writer(games.reduce((sum, {name}) => sum + 5 + name.length, 2)); - writer.write8(server_game_list_packet.code); - writer.write8(games.length); - for (let {code, name} of games) { - writer.write32(code); - writer.write_str(name); - } - return writer.result; + game_list: { + code: 0x21, + read: reader => { + const count = reader.read8(); + const games = []; + for (let i = 0; i < count; ++i) { + games.push({type: reader.read32(), name: reader.read_str()}); + } + return {games}; + }, + write: ({games}) => { + const writer = new buffer_writer(games.reduce((sum, {name}) => sum + 5 + name.length, 2)); + writer.write8(server_packet.game_list.code); + writer.write8(games.length); + for (let {code, name} of games) { + writer.write32(code); + writer.write_str(name); + } + return writer.result; + }, + }, + join_accept: { + code: 0x12, + read: reader => ({cookie: reader.read32(), index: reader.read8(), seed: reader.read32(), difficulty: reader.read32()}), + write: ({cookie, index, seed, difficulty}) => new buffer_writer(14).write8(server_packet.join_accept.code).write32(cookie).write8(index).write32(seed).write32(difficulty).result, + }, + join_reject: { + code: 0x15, + read: reader => ({cookie: reader.read32(), reason: reader.read8()}), + write: ({cookie, reason}) => new buffer_writer(6).write8(server_packet.join_reject.code).write32(cookie).write8(reason).result, + }, + connect: { + code: 0x13, + read: reader => ({id: reader.read8()}), + write: ({id}) => new buffer_writer(2).write8(server_packet.connect.code).write8(id).result, + }, + disconnect: { + code: 0x14, + read: reader => ({id: reader.read8(), reason: reader.read32()}), + write: ({id, reason}) => new buffer_writer(6).write8(server_packet.disconnect.code).write8(id).write32(reason).result, + }, + message: { + code: 0x01, + read: reader => ({id: reader.read8(), payload: reader.rest()}), + write: ({id, payload}) => new buffer_writer(2 + payload.byteLength).write8(server_packet.message.code).write8(id).rest(payload).result, + }, + turn: { + code: 0x02, + read: reader => ({id: reader.read8(), turn: reader.read32()}), + write: ({id, turn}) => new buffer_writer(6).write8(server_packet.turn.code).write8(id).write32(turn).result, }, -}; -const server_join_accept_packet = { - code: 0x12, - read: reader => ({cookie: reader.read32(), index: reader.read8(), seed: reader.read32(), difficulty: reader.read32()}), - write: ({cookie, index, seed, difficulty}) => new buffer_writer(14).write8(server_join_accept_packet.code).write32(cookie).write8(index).write32(seed).write32(difficulty).result, -}; -const server_join_reject_packet = { - code: 0x15, - read: reader => ({cookie: reader.read32(), reason: reader.read8()}), - write: ({cookie, reason}) => new buffer_writer(6).write8(server_join_reject_packet.code).write32(cookie).write8(reason).result, -}; -const server_connect_packet = { - code: 0x13, - read: reader => ({id: reader.read8()}), - write: ({id}) => new buffer_writer(2).write8(server_connect_packet.code).write8(id).result, -}; -const server_disconnect_packet = { - code: 0x14, - read: reader => ({id: reader.read8(), reason: reader.read32()}), - write: ({id, reason}) => new buffer_writer(6).write8(server_disconnect_packet.code).write8(id).write32(reason).result, -}; -const server_message_packet = { - code: 0x01, - read: reader => ({id: reader.read8(), payload: reader.rest()}), - write: ({id, payload}) => new buffer_writer(2 + payload.byteLength).write8(server_message_packet.code).write8(id).rest(payload).result, -}; -const server_turn_packet = { - code: 0x02, - read: reader => ({id: reader.read8(), turn: reader.read32()}), - write: ({id, turn}) => new buffer_writer(6).write8(server_turn_packet.code).write8(id).write32(turn).result, }; -const client_info_packet = { - code: 0x31, - read: reader => ({version: reader.read32()}), - write: ({version}) => new buffer_writer(5).write8(client_info_packet.code).write32(version).result, -}; -const client_game_list_packet = { - code: 0x21, - read: () => ({}), - write: () => new buffer_writer(1).write8(client_game_list_packet.code).result, -}; -const client_create_game_packet = { - code: 0x22, - read: reader => ({cookie: reader.read32(), name: reader.read_str(), password: reader.read_str(), difficulty: reader.read32()}), - write: ({cookie, name, password, difficulty}) => new buffer_writer(11 + name.length + password.length) - .write8(client_create_game_packet.code).write32(cookie).write_str(name).write_str(password).write32(difficulty).result, -}; -const client_join_game_packet = { - code: 0x23, - read: reader => ({cookie: reader.read32(), name: reader.read_str(), password: reader.read_str()}), - write: ({cookie, name, password}) => new buffer_writer(7 + name.length + password.length) - .write8(client_join_game_packet.code).write32(cookie).write_str(name).write_str(password).result, -}; -const client_leave_game_packet = { - code: 0x24, - read: () => ({}), - write: () => new buffer_writer(1).write8(client_leave_game_packet.code).result, -}; -const client_drop_player_packet = { - code: 0x03, - read: reader => ({id: reader.read8(), reason: reader.read32()}), - write: ({id, reason}) => new buffer_writer(6).write8(client_drop_player_packet.code).write8(id).write32(reason).result, -}; -const client_message_packet = { - code: 0x01, - read: reader => ({id: reader.read8(), payload: reader.rest()}), - write: ({id, payload}) => new buffer_writer(2 + payload.byteLength).write8(client_message_packet.code).write8(id).rest(payload).result, -}; -const client_turn_packet = { - code: 0x02, - read: reader => ({turn: reader.read32()}), - write: ({turn}) => new buffer_writer(5).write8(client_turn_packet.code).write32(turn).result, +const client_packet = { + info: { + code: 0x31, + read: reader => ({version: reader.read32()}), + write: ({version}) => new buffer_writer(5).write8(client_packet.info.code).write32(version).result, + }, + game_list: { + code: 0x21, + read: () => ({}), + write: () => new buffer_writer(1).write8(client_packet.game_list.code).result, + }, + create_game: { + code: 0x22, + read: reader => ({cookie: reader.read32(), name: reader.read_str(), password: reader.read_str(), difficulty: reader.read32()}), + write: ({cookie, name, password, difficulty}) => new buffer_writer(11 + name.length + password.length) + .write8(client_packet.create_game.code).write32(cookie).write_str(name).write_str(password).write32(difficulty).result, + }, + join_game: { + code: 0x23, + read: reader => ({cookie: reader.read32(), name: reader.read_str(), password: reader.read_str()}), + write: ({cookie, name, password}) => new buffer_writer(7 + name.length + password.length) + .write8(client_packet.join_game.code).write32(cookie).write_str(name).write_str(password).result, + }, + leave_game: { + code: 0x24, + read: () => ({}), + write: () => new buffer_writer(1).write8(client_packet.leave_game.code).result, + }, + drop_player: { + code: 0x03, + read: reader => ({id: reader.read8(), reason: reader.read32()}), + write: ({id, reason}) => new buffer_writer(6).write8(client_packet.drop_player.code).write8(id).write32(reason).result, + }, + message: { + code: 0x01, + read: reader => ({id: reader.read8(), payload: reader.rest()}), + write: ({id, payload}) => new buffer_writer(2 + payload.byteLength).write8(client_packet.message.code).write8(id).rest(payload).result, + }, + turn: { + code: 0x02, + read: reader => ({turn: reader.read32()}), + write: ({turn}) => new buffer_writer(5).write8(client_packet.turn.code).write32(turn).result, + }, }; +/*function log_packet(data, type) { + const reader = new buffer_reader(data); + const id = reader.read8(); + for (let [name, {code, read}] of Object.entries(type)) { + if (code === id && (name !== 'message' && name !== 'turn')) { + console.log(`${type === client_packet ? 'client_packet' : 'server_packet'}.${name} ${JSON.stringify(read(reader))}`); + } + } +}*/ + const PeerID = name => `diabloweb_${name}`; const MAX_PLRS = 4; @@ -222,52 +236,59 @@ class webrtc_server { this.seed = Math.floor(Math.random() * Math.pow(2, 32)); const onError = () => { - onMessage(server_join_reject_packet.write({cookie, reason: RejectionReason.CREATE_GAME_EXISTS})); + onMessage(server_packet.join_reject.write({cookie, reason: RejectionReason.CREATE_GAME_EXISTS})); onClose(); this.peer.off('error', onError); this.peer.off('open', onOpen); }; const onOpen = () => { - onMessage(server_join_accept_packet.write({cookie, index: 0, seed: this.seed, difficulty})); - onMessage(server_connect_packet.write({id: 0})); + //console.log('peer open'); + setTimeout(() => { + onMessage(server_packet.join_accept.write({cookie, index: 0, seed: this.seed, difficulty})); + onMessage(server_packet.connect.write({id: 0})); + }, 0); this.peer.off('error', onError); this.peer.off('open', onOpen); }; this.peer.on('error', onError); this.peer.on('open', onOpen); + + //this.peer.on('error', err => console.log('peer error:', err)); } onConnect(conn) { + //conn.on('error', err => console.log('conn error:', err)); + //console.log('conn open'); const peer = {conn}; conn.on('data', packet => { const reader = new buffer_reader(packet); const code = reader.read8(); let pkt; switch (code) { - case client_info_packet.code: - pkt = client_info_packet.read(reader); + case client_packet.info.code: + pkt = client_packet.info.read(reader); peer.version = pkt.version; break; - case client_join_game_packet.code: - pkt = client_join_game_packet.read(reader); + case client_packet.join_game.code: + pkt = client_packet.join_game.read(reader); if (peer.version !== this.version) { - conn.send(server_join_reject_packet.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_VERSION_MISMATCH})); + conn.send(server_packet.join_reject.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_VERSION_MISMATCH})); } else if (pkt.name !== this.name) { - conn.send(server_join_reject_packet.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_GAME_NOT_FOUND})); + conn.send(server_packet.join_reject.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_GAME_NOT_FOUND})); } else if (pkt.password !== this.password) { - conn.send(server_join_reject_packet.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_INCORRECT_PASSWORD})); + conn.send(server_packet.join_reject.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_INCORRECT_PASSWORD})); } else { let i = 1; while (i < MAX_PLRS && this.players[i]) { ++i; } if (i >= MAX_PLRS) { - conn.send(server_join_reject_packet.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_GAME_FULL})); + conn.send(server_packet.join_reject.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_GAME_FULL})); } else { this.players[i] = peer; peer.id = i; - conn.send(server_join_accept_packet.write({cookie: pkt.cookie, index: i, seed: this.seed, difficulty: this.difficulty})); - this.send(0xFF, server_connect_packet.write({id: i})); + conn.send(server_packet.join_accept.write({cookie: pkt.cookie, index: i, seed: this.seed, difficulty: this.difficulty})); + this.send(0xFF, server_packet.connect.write({id: i})); } } break; @@ -283,6 +304,7 @@ class webrtc_server { } }); conn.on('close', () => { + //console.log('conn close'); if (peer.id != null) { this.drop(peer.id, 0x40000006); } @@ -308,11 +330,11 @@ class webrtc_server { for (let i = 1; i < MAX_PLRS; ++i) { this.drop(i, 0x40000006); } - this.onMessage(server_disconnect_packet.write({id, reason})); + this.onMessage(server_packet.disconnect.write({id, reason})); this.peer.destroy(); this.onClose(); } else if (this.players[id]) { - this.send(0xFF, server_disconnect_packet.write({id, reason})); + this.send(0xFF, server_packet.disconnect.write({id, reason})); this.players[id].id = null; if (this.players[id].conn) { this.players[id].conn.close(); @@ -324,21 +346,21 @@ class webrtc_server { handle(id, code, reader) { let pkt; switch (code) { - case client_leave_game_packet.code: - pkt = client_leave_game_packet.read(reader); + case client_packet.leave_game.code: + pkt = client_packet.leave_game.read(reader); this.drop(id, 3); break; - case client_drop_player_packet.code: - pkt = client_drop_player_packet.read(reader); + case client_packet.drop_player.code: + pkt = client_packet.drop_player.read(reader); this.drop(pkt.id, pkt.reason); break; - case client_message_packet.code: - pkt = client_message_packet.read(reader); - this.send(pkt.id === 0xFF ? ~(1 << id) : (1 << pkt.id), server_message_packet.write({id, payload: pkt.payload})); + case client_packet.message.code: + pkt = client_packet.message.read(reader); + this.send(pkt.id === 0xFF ? ~(1 << id) : (1 << pkt.id), server_packet.message.write({id, payload: pkt.payload})); break; - case client_turn_packet.code: - pkt = client_turn_packet.read(reader); - this.send(~(1 << id), server_turn_packet.write({id, turn: pkt.turn})); + case client_packet.turn.code: + pkt = client_packet.turn.read(reader); + this.send(~(1 << id), server_packet.turn.write({id, turn: pkt.turn})); break; default: throw Error(`invalid packet ${code}`); @@ -353,45 +375,54 @@ class webrtc_client { this.peer = new Peer(); this.conn = this.peer.connect(PeerID(name)); + let needUnreg = true; const unreg = () => { + if (!needUnreg) { + return; + } + needUnreg = false; this.peer.off('error', onError); this.conn.off('error', onError); this.conn.off('open', onOpen); clearTimeout(timeout); }; const onError = () => { - onMessage(server_join_reject_packet.write({cookie, reason: RejectionReason.JOIN_GAME_NOT_FOUND})); + onMessage(server_packet.join_reject.write({cookie, reason: RejectionReason.JOIN_GAME_NOT_FOUND})); onClose(); unreg(); }; const onOpen = () => { - unreg(); - this.conn.send(client_info_packet.write({version})); - this.conn.send(client_join_game_packet.write({cookie, name, password})); + this.conn.send(client_packet.info.write({version})); + this.conn.send(client_packet.join_game.write({cookie, name, password})); for (let pkt of this.pending) { this.conn.send(pkt); } this.pending = null; + this.conn.off('open', onOpen); }; - const timeout = setTimeout(onError, 5000); + const timeout = setTimeout(onError, 10000); this.peer.on('error', onError); this.conn.on('error', onError); this.conn.on('open', onOpen); + //this.peer.on('error', err => console.log('peer error:', err)); + //this.conn.on('error', err => console.log('conn error:', err)); + this.conn.on('data', data => { + unreg(); const reader = new buffer_reader(data); const code = reader.read8(); let pkt; switch (code) { - case server_join_accept_packet.code: - pkt = server_join_accept_packet.read(reader); + case server_packet.join_accept.code: + pkt = server_packet.join_accept.read(reader); this.myplr = pkt.index; break; - case server_join_reject_packet.code: + case server_packet.join_reject.code: onClose(); break; - case server_disconnect_packet.code: - pkt = server_disconnect_packet.read(reader); + case server_packet.disconnect.code: + pkt = server_packet.disconnect.read(reader); if (pkt.id === 'myplr') { onClose(); } @@ -419,28 +450,35 @@ export default function webrtc_open(onMessage) { let version = 0; + /*const prevMessage = onMessage; + onMessage = data => { + log_packet(data, server_packet); + prevMessage(data); + };*/ + return { send: function(packet) { + //log_packet(packet, client_packet); const reader = new buffer_reader(packet); const code = reader.read8(); let pkt; switch (code) { - case client_info_packet.code: - pkt = client_info_packet.read(reader); + case client_packet.info.code: + pkt = client_packet.info.read(reader); version = pkt.version; break; - case client_create_game_packet.code: - pkt = client_create_game_packet.read(reader); + case client_packet.create_game.code: + pkt = client_packet.create_game.read(reader); if (server || client) { - onMessage(server_join_reject_packet.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_ALREADY_IN_GAME})); + onMessage(server_packet.join_reject.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_ALREADY_IN_GAME})); } else { server = new webrtc_server(version, pkt, onMessage, () => server = null); } break; - case client_join_game_packet.code: - pkt = client_join_game_packet.read(reader); + case client_packet.join_game.code: + pkt = client_packet.join_game.read(reader); if (server || client) { - onMessage(server_join_reject_packet.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_ALREADY_IN_GAME})); + onMessage(server_packet.join_reject.write({cookie: pkt.cookie, reason: RejectionReason.JOIN_ALREADY_IN_GAME})); } else { client = new webrtc_client(version, pkt, onMessage, () => client = null); } @@ -448,16 +486,16 @@ export default function webrtc_open(onMessage) { default: if (server) { server.handle(0, code, reader); - if (pkt === client_leave_game_packet.code) { + if (code === client_packet.leave_game.code) { server = null; } } else if (client) { client.send(packet); - if (pkt === client_leave_game_packet.code) { + if (code === client_packet.leave_game.code) { client = null; } return; - } else { + } else if (code !== client_packet.leave_game.code) { throw Error(`invalid packet ${code}`); } }