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This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app).
## Diablo 1 for web browsers!
## Available Scripts
This project is based on https://github.com/diasurgical/devilution.
In the project directory, you can run:
Source code to build the WebAssembly modules is here: https://github.com/d07RiV/devilution
### `npm start`
I've modified the code to remove all dependencies and exposed the minimal required interface with JS, allowing the game to be compiled into WebAssembly.
Runs the app in the development mode.<br>
Open [http://localhost:3000](http://localhost:3000) to view it in the browser.
Event handling (especially in the menus) had to be modified significantly to fit the JS model.
The page will reload if you make edits.<br>
You will also see any lint errors in the console.
### `npm test`
Launches the test runner in the interactive watch mode.<br>
See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information.
### `npm run build`
Builds the app for production to the `build` folder.<br>
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.<br>
Your app is ready to be deployed!
See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information.
### `npm run eject`
**Note: this is a one-way operation. Once you `eject`, you cant go back!**
If you arent satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (Webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point youre on your own.
You dont have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldnt feel obligated to use this feature. However we understand that this tool wouldnt be useful if you couldnt customize it when you are ready for it.
## Learn More
You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started).
To learn React, check out the [React documentation](https://reactjs.org/).
### Code Splitting
This section has moved here: https://facebook.github.io/create-react-app/docs/code-splitting
### Analyzing the Bundle Size
This section has moved here: https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size
### Making a Progressive Web App
This section has moved here: https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app
### Advanced Configuration
This section has moved here: https://facebook.github.io/create-react-app/docs/advanced-configuration
### Deployment
This section has moved here: https://facebook.github.io/create-react-app/docs/deployment
### `npm run build` fails to minify
This section has moved here: https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify
The project is hosted on https://diablo.rivsoft.net along with spawn.mpq from the shareware version (place it in the public folder to run locally).
This allows shareware version to be played anywhere, even on mobile phones. To play the full game, you must use your own DIABDAT.MPQ that you can obtain
with the original copy of the game from [GoG](url=https://www.gog.com/game/diablo).