// Copyright (C) 2022 Then Try This // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "spiralcore/OSC_server.h" #include "brain.h" #include "renderer.h" #include "block_stream.h" #define HAVE_STRUCT_TIMESPEC #include #pragma once namespace spiralcore { class process_thread { public: process_thread(const string &port); ~process_thread(); pthread_mutex_t* m_brain_mutex; void register_renderer(renderer *lr, renderer *rr, block_stream *bs) { m_left_renderer=lr; m_right_renderer=rr; m_block_stream=bs; m_block_stream->init(m_target_block_size, m_target_overlap, m_target_window_type); } void process(); void load_source(const std::string &filename); void save_source(const std::string &filename); void load_session(const std::string &filename); void save_session(const std::string &filename); bool ok() { return m_osc.ok(); } // only for use in mutex brain m_source, m_left_target, m_right_target; private: OSC_server m_osc; u32 m_source_block_size; float m_source_overlap; u32 m_target_block_size; float m_target_overlap; window::type m_window_type; window::type m_target_window_type; pthread_t *m_thread; // only use in mutex obvs... renderer *m_left_renderer; renderer *m_right_renderer; block_stream *m_block_stream; }; }